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Super Nintendo Entertainment System · Translation / Beta

Casper: English Translation Continuation

By dadmin, tashi

Casper (Japan, 1997) · All hacks & resources →

About this project

Kat has lost track of her father inside a haunted mansion, and the little ghost following her might be her best chance of finding him. The Japanese 1997 Casper sends Kat and Casper through an isometric maze of rooms, locked routes, clues, and troublesome ghosts. Carrigan and Dibs are after the mansion’s treasure, while Kat just wants her dad back.

This English translation continues tashi’s abandoned project. In 2012, tashi released the main dialogue, an English font, and the insertion script, but left the compressed introduction and picture-based scenes unfinished. dadmin picked up those source files for Retro Replay, worked out how the remaining text was stored, and completed the identified missing English text.

English introduction describing the treasure rumor and Carrigan entering the mansion.
The newly translated introduction in Casper sets up Carrigan and Dibs’s search for the mansion’s treasure.

Version 1.0-beta1 adds three introduction pages, 43 photo and ending captions, Game Over text, seven damaged-save warnings, closing narration, and English floor labels. Nine dialogue passages were reviewed against the Japanese comments retained in tashi’s script. The old workaround that repeated picture-scene dialogue has also been removed.

English photo caption: Kat searched the mansion. A little ghost watched her.
Casper‘s opening photo caption now appears in English, using the recovered sprite-text format.

Tashi remains credited for the original main dialogue, font, tables, and insertion work. dadmin handled the continuation and release packaging for Retro Replay. This is a continuation of the abandoned release, not a claim of a formal handover or endorsement.

This public beta is for the Japanese 1997 game only. Apply the IPS directly to a clean, unheadered 1 MB Japanese ROM. It does not work with the different 1996 North American game, and no ROM is included.

 Original game bugs documented by tashi remain; see the readme for details.

More of the new English text

Kat in the mansion hallway with an English 1 F floor indicator.
The floor indicator in Casper uses English F and B labels while retaining the original room graphics.
English closing narration over the mansion at night.
Casper‘s closing narration is translated here in a controlled ending-scene test.
English Game Over text underneath the three ghosts.
The English Game Over message in Casper, captured through a controlled display test.
English warning that save files 1, 2, and 3 are damaged.
Casper‘s damaged-save warning identifies the affected files in English. This capture uses a controlled warning-screen test.

 

Original game requirements

Casper (Japan), 1997 Super Famicom release
Clean, unheadered ROM: 1,048,576 bytes
CRC32: 696458B3
SHA-1: 848e5e0f4d622b81dd34e166bb98011c9bb2ba46
SHA-256: d620555cf813fb3a6e46b6a1e8c94ebac6d29614171562b3b1b73635ee5c1773
Apply directly to the clean Japanese ROM, not an earlier translation.
Expected patched SHA-256: 582c4667cb15c037161a74499cdacc72e4b96325ab1bde828969f43f115451f4
No ROM included.

Clean ROM CRC32: 696458B3
Clean ROM SHA-256: d620555cf813fb3a6e46b6a1e8c94ebac6d29614171562b3b1b73635ee5c1773

Clean ROM CRC32: 696458B3
Clean ROM SHA-256: d620555cf813fb3a6e46b6a1e8c94ebac6d29614171562b3b1b73635ee5c1773

Creator credits

dadmin
Translation continuation
tashi
Original English dialogue translation, font, script, tables, and insertion work (2012).

RELEASE 1.0-beta1

Readme & instructions

README.txt

CASPER (JAPAN) - ENGLISH TRANSLATION CONTINUATION Version 1.0-beta1 | November 1, 2026 Original English translation: tashi Translation continuation: dadmin / Retro Replay https://retro-replay.com/romhacking/translations/casper-english-translation/ 1. ABOUT THIS RELEASE 2. PATCHING INSTRUCTIONS 3.

Read moreRead less
======================================================================
CASPER (JAPAN) - ENGLISH TRANSLATION CONTINUATION
Version 1.0-beta1 | November 1, 2026
Original English translation: tashi
Translation continuation: dadmin / Retro Replay
https://retro-replay.com/romhacking/translations/casper-english-translation/
======================================================================

1. ABOUT THIS RELEASE
2. PATCHING INSTRUCTIONS
3. WHAT HAS BEEN COMPLETED
4. PLAYING THE GAME
5. TESTING AND KNOWN ISSUES
6. CREDITS AND PROJECT HISTORY
7. FEEDBACK AND DISTRIBUTION

1. ABOUT THIS RELEASE
---------------------
Kat has come to a haunted mansion with her father, Dr. Harvey. When he
fails to return, she finds an unlikely ally in Casper. The Japanese
1997 Super Famicom game follows their search through an isometric
mansion, with exploration, puzzles, treasure, and some very troublesome
ghosts standing between Kat and her father.

This release continues tashi's abandoned English translation. Tashi
translated and inserted the main dialogue, but left the introduction
and several picture-based scenes untranslated. Retro Replay picked up
that unfinished work, recovered the compressed text and sprite-caption
formats, and completed the identified missing English text.

This patch is for the JAPANESE 1997 game. It is not for the different
North American Casper released in 1996. Version 1.0-beta1 is a public
beta; the testing limits below remain part of this release.

2. PATCHING INSTRUCTIONS
------------------------
Required file: Casper (Japan).sfc, clean and unheadered
Required size: 1,048,576 bytes (1 MB)
CRC32: 696458B3
MD5: 971368DB1974B14A25518A33E2BB5022
SHA-1: 848E5E0F4D622B81DD34E166BB98011C9BB2BA46
SHA-256:
d620555cf813fb3a6e46b6a1e8c94ebac6d29614171562b3b1b73635ee5c1773

1) Back up your original ROM and save files.
2) Open an IPS-compatible patching tool and select
   Casper-English-1.0-beta1.ips.
3) Apply it directly to the CLEAN Japanese ROM listed above.
4) Save the patched copy under a new filename, then load that copy in
   a Super Nintendo emulator or a compatible setup of your choice.

Do not apply this patch over tashi's original patch or an earlier
continuation. The release page also offers a browser patcher with this
patch preloaded. Your ROM stays on your device.

A 1,049,088-byte file has a 512-byte copier header and does not match
the required input. Use an unheadered dump. Renaming a file does not
change its contents or make it compatible.

Expected patched ROM size: 1,048,576 bytes
Expected patched SHA-256:
582c4667cb15c037161a74499cdacc72e4b96325ab1bde828969f43f115451f4

No game ROM is included in this download.

3. WHAT HAS BEEN COMPLETED
--------------------------
- Three English introduction pages.
- Forty-three English photo and ending caption blocks.
- An English Game Over message.
- Seven English damaged-save warnings, covering the file combinations.
- English closing narration and B/F floor labels.
- Nine dialogue passages reviewed against the Japanese source comments.
- Removal of the old dialogue workaround that repeated photo captions.

The main dialogue, English font, script tables, and original insertion
work are tashi's. The continuation retains the original game art,
music, controls, and underlying game engine.

4. PLAYING THE GAME
-------------------
Explore rooms carefully and speak to characters again after events.
Some routes and items become available later. The map-related radar
items help with finding rooms, stairs, and useful objects. Stand on a
star and press X when the game instructs you to switch characters.

Keep regular saves. The original translator reported that some events
can freeze if triggered as Casper when Kat is supposed to move through
the scene. Where possible, approach those events as Kat instead.

5. TESTING AND KNOWN ISSUES
---------------------------
The new text has been checked in emulator captures and targeted scene
tests. All 51 sprite-message blocks, introduction and closing-narration
glyphs, shared font references, sprite limits, and 185 dialogue pointers
pass validation. The ROM checksum is valid. Applying the distributed
patch to the required clean ROM reproduces the intended build exactly.

Original game issues documented by tashi remain, including:
- Repeated Carrigan dialogue on first reaching the second floor.
- Conversations that may include an absent character.
- Events and dialogue that can occur in an awkward order.
- Possible freezes when Casper triggers certain Kat movement events.
- Saving restrictions while Kat and Casper are separated.

The enclosed TASHI-ORIGINAL-README.txt is preserved unchanged for
historical notes and the original translator's gameplay observations.
Those notes describe the abandoned patch; section 3 above lists what
this continuation has since completed.

6. CREDITS AND PROJECT HISTORY
------------------------------
Tashi: original English dialogue translation, English font, script,
tables, and insertion work. His abandoned project is dated March 13,
2012. Its source material made this continuation possible.

dadmin / Retro Replay: continuation of the missing text, compression and caption
format work, dialogue revisions, floor labels, integration, testing,
and release packaging.

This is a continuation of tashi's released work. It does not imply a
formal transfer of the project or his endorsement of this release.
The original game's graphics, music, characters, and engine remain the
work of their respective creators.

7. FEEDBACK AND DISTRIBUTION
----------------------------
Release page:
https://retro-replay.com/romhacking/translations/casper-english-translation/
Japanese game entry:
https://retro-replay.com/db/snes/casper-2/

Please report the room or scene, character, text shown, and steps that
reproduce a suspected problem. A screenshot or short recording helps.
If possible, note whether the issue also occurs in the Japanese game.

Share the patch with this readme and the original credits intact.
Do not bundle the patch with a game ROM. This is an unofficial fan
translation and is not an official release of the original game.
======================================================================

Download original README.txt ↓

Apply this patch

This project’s patch is preloaded. Select your ROM, then apply the patch to download your patched copy. Your ROM stays on your device.

Requires the clean, unheadered Japanese 1997 ROM (1,048,576 bytes). A checksum mismatch prevents patching.

FROM THE COMMUNITY

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