Before Bastian Schick and Lars Baumstark had official Lynx documentation, they had a damaged handheld, a dumped copy of Gauntlet, and a homemade SRAM cartridge. Changing the game usually left it frozen. Then one modification worked, and they had a clue: part of each cartridge sector was escaping the checksum. Schick wrote a disassembler, then a small 65C02 simulator, while Baumstark worked on the hardware. Their experiments grew into a Lynx with… Read more
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