A broken font in Full Throttle brought Eugene Sandulenko to ScummVM. Fixing it revealed a larger problem: the bike-fighting sequences were not implemented. Someone needed to work out how they worked. Sandulenko already had years of reverse-engineering experience, so he took a look. It was quite a look. For the wider story, read The Complete History of ScummVM: 25 Years of Adventure, from the project’s early days to the games and engines… Read more
Retro Replay Retro Gaming History, Reviews & Emulation