Retro Replay Review
Gameplay
Dive Alert: Becky’s Version combines role-playing progression with submarine command, placing Becky in a future world where demonstrating combat skill is the route to Terra. The structure is unusually focused for an RPG: dialogue and story scenes lead into confrontations with enemy vessels rather than broad land-based adventuring.
Combat’s defining idea is its radar view, which is used to guide torpedoes toward opposing ships. That makes aiming and positioning central to the tension of an encounter, giving naval battles a tactical identity that suits the submarine premise. Players looking for an RPG whose battles are built around vessel-on-vessel engagements will find the concept more appealing than players seeking traditional party combat.
The game also supports a training mode, a sensible place to get comfortable with its combat approach. Battery backup supports continued progress, while linking two Neo Geo Pocket Color systems opens ship and data exchanges as well as one-on-one battles. Those multiplayer options add value for players with the hardware and another compatible owner nearby.

Graphics
The presentation works within the Neo Geo Pocket Color format through animated cutscenes and functional battle displays. The radar is not merely decorative: it is an important visual tool for directing torpedoes, so readability has a direct role in the game’s combat.
Animated scenes help break up the text-based portions of the adventure and give its futuristic setting a sense of movement. This is a game whose presentation serves communication and pacing as much as spectacle, alternating story delivery with the clear visual demands of naval combat.
Players should expect a compact handheld RPG presentation rather than an elaborate cinematic production. The appeal lies in the contrast between dialogue-led progression, animated interludes, and the purposeful radar interface during battles.

Story
Becky’s story is set in a future where water surrounds nearly all of the world and Terra is the only small patch of land. Her goal is direct: prove herself worthy of admission to Terra by succeeding as a submarine commander and eliminating enemy vessels.
That premise gives the conflict a strong survival-minded foundation. Terra is not simply another destination; it is the scarce land that Becky must earn the right to reach. The campaign’s text-based format places emphasis on character and plot delivery between the submarine encounters.
This version centers on Becky and includes its own selection of characters, items, and boats. These are logged through a collection device comparable in purpose to a Pokédex, adding a cataloguing element to the story’s progression and giving this edition a distinct identity alongside its counterpart.
Overall Experience
Dive Alert: Becky’s Version is a specialized handheld RPG: part dialogue-driven science-fiction adventure, part submarine combat game, and part collection exercise. Its radar-guided torpedo battles provide the clearest reason to seek it out, especially for players interested in an RPG that approaches combat from a naval angle.
The pace will best suit readers who enjoy substantial text between action sequences and do not need constant combat. Animated cutscenes help vary that rhythm, while the training mode makes the central battle system more approachable before the stakes rise.
Completionists and link-cable enthusiasts have the most to gain from Becky’s edition, thanks to its distinct roster of collectable ships, characters, and items, plus data trading and competitive battles. As a single-player adventure, it stands on the strength of its unusual setting and combat hook; as a connected Neo Geo Pocket Color game, it offers extra reasons to compare collections and challenge another commander.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!







Reviews
There are no reviews yet.