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Retro Game Database · Nintendo Switch

The House of the Dead: Remake

Retro Game Database · Nintendo Switch

The House of the Dead: Remake

The House of the Dead: Remake is built for the immediate satisfaction of blasting through an arcade horror run, alone or with a friend beside you. Its rail-shooter format keeps the action moving, so you are reacting to waves of undead monstrosities instead of wandering around looking for the next fight.

The remake sticks close to the 1997 arcade game while adding modern controls, unlockable weapons, achievements, a photo mode, and extra reasons to replay. It is a compact, old-school shooting experience with a fun co-op hook, though its straightforward arcade design will not satisfy you if you want a long, story-heavy horror game.

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Retro Replay Review

Gameplay

The House of the Dead: Remake gets to its point quickly: you are here to shoot undead creatures as the game carries you through its horror ride. That directness is still its strongest quality. There is very little room for downtime, and the rail-shooter structure turns each encounter into a quick test of target priority and nerve.

Playing locally with a second person is where the familiar arcade energy comes through most clearly. Sharing the action makes the constant stream of enemies feel less like a solitary shooting gallery and more like a frantic score-chasing session. It also gives you a good excuse to replay a short, focused game that might otherwise feel slight after a few runs.

The remake adds useful replay incentives without losing the original game’s basic shape. Multiple endings, achievements, an armory of unlockable weapons, and the Hordes of the Undead mode give you more to pursue after the first clear. If you want a modern action game with a large campaign and a steady flow of new ideas, the arcade loop can wear thin. If you want an unapologetically direct rail shooter, it clicks fast.

Graphics

The remake trades the 1997 arcade look for modernized horror graphics, giving its undead enemies and grim locations a more current coat of paint. The updated artwork fits the game’s pulpy monster-movie tone well, even if the straightforward rail-shooter format leaves it feeling closer to an arcade attraction than an expansive horror world.

Story

This is arcade horror first and story second. The undead threat gives the shooting a clear purpose, but the real draw is the forward momentum of surviving one enemy-filled scene after another, not spending time with a complicated plot.

Multiple endings add a welcome reason to return, especially after you have learned the rhythm of a run. They make repeat attempts feel like more than pure score chasing, even though the game never stops being centered on immediate action.

Come to The House of the Dead: Remake wanting B-movie horror flavor and a classic arcade premise. You will get a more satisfying experience from it that way than by expecting deep characterization or elaborate world-building.

Overall Experience

The House of the Dead: Remake understands why the original remains memorable: it is fast, focused, and happy to be a little ridiculous. The modern additions give that old arcade foundation more replay value, while the core shooting remains intentionally simple and immediate.

Its limits are just as clear. The game is rooted in a brief, repeatable arcade format, so the novelty depends heavily on whether you enjoy replaying runs, chasing unlocks, and seeing alternate endings. The new Hordes of the Undead mode and local co-op help, but they do not turn it into a bigger kind of action game.

Give it a chance if you miss the concentrated thrill of an arcade rail shooter or have a co-op partner ready to join in. For more official details on the game and its arcade roots, see The House of the Dead: Remake publisher page. It is a solid revival with a narrow target, and it is most enjoyable when you meet it on its own loud, fast terms.

Retro Replay Score

6.5/10

Additional information

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Developer

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Year

Retro Replay Score

6.5

Website

http://www.hotdremake.com/

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