Retro Replay Review
Gameplay
The first few runs have a pleasingly reckless energy. Rhino is pointed at a city full of traffic, the timer is already pressuring you, and every ordinary car becomes a target worth turning toward. That directness works in the DLC’s favor: you understand the objective instantly and can start chasing a stronger score without a long setup.
The useful wrinkle is that not every large vehicle deserves the same response. Taxis are especially valuable because they add time, making them the vehicles you want to spot and reach quickly. Buses and vans do the opposite, slowing Rhino down and costing momentum. Once that distinction clicks, the challenge stops being pure chaos and becomes a small but satisfying exercise in steering cleanly through traffic, prioritizing targets, and avoiding the wrong collision.
Frustration is likely to set in if you want destruction to unfold with much variety. The whole mode lives or dies on the timer, car impacts, and score chase, so repeated attempts are inherently focused on refining the same basic run. If shaving mistakes from a short arcade challenge sounds fun, that focus is a strength. If you need broader objectives or a fuller campaign-style diversion, it will feel thin quickly.
Graphics
You spend the mode looking at Rhino charging through city traffic: cars to hit, yellow taxis worth chasing, and buses and vans that are better left alone. That makes the vehicles more than background dressing; their different roles give the streets an immediately understandable look during a run.
Story
There is no narrative hook driving this mode forward. Rhino’s role is straightforward: he runs through the city causing destruction before time expires.
That simplicity suits a score-attack add-on, because it gets you into the action immediately rather than asking you to invest in a new plot. It also means there is no story payoff waiting beyond the satisfaction of a better performance.
Think of it as a villain-focused arcade side activity rather than a new Spider-Man chapter. The fantasy is in briefly being the rampaging threat, not in following a dramatic arc.
Overall Experience
The Amazing Spider-Man: Rhino Challenge is a narrow but coherent extra mode. Its best moments come when you are threading Rhino toward another taxi, keeping speed up, and realizing too late that a bus or van has spoiled the line you wanted. The rules are clear, the pressure is immediate, and the score loop gives repeat attempts a reason to exist.
It is easiest to recommend to anyone who likes compact leaderboard-minded challenges and wants a change from playing the hero. The payoff is modest but real: a few focused bursts of destructive arcade play with enough traffic-management decisions to make improvement feel earned.
For a different add-on in the same corner of the series, see the Amazing Spider-Man: Lizard Rampage Pack. Rhino Challenge is the better fit when you specifically want a timed score chase and do not mind a mode built around repeating that one idea.
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