In Metal Gear Solid 3: Snake Eater, even Snake’s backside made the design checklist. It is the kind of detail that sounds like a joke until you remember how much of a game character’s life you spend watching from somewhere behind them. A face gets the dramatic close-up. The rest of the model has to carry the long walk through the jungle. Snake got that cake! WIRED’s November 2004 profile described Kojima… Read more
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