BizHawk Git (2026/04/14) is a multi-system emulator developed in C# that caters to both casual gamers and advanced users with features like full-screen mode, joypad support, and comprehensive re-recording and debugging tools. It supports various systems, including Apple II, arcade machines, Atari consoles, Commodore systems, Nintendo handhelds, Sega consoles, Sony PlayStation, and more. The recent changelog includes updates such as LuaCATS annotations, type adjustments for show future functions, bug fixes for Lua prints and invisible emulation, and enhancements to improve code efficiency. Download the latest version for more improvements and features.
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BizHawk Git (2026/04/14) has been compiled. BizHawk is a multi-system emulator developed in C#. It comes equipped with features that cater to casual gamers, including full-screen mode, joypad support, as well as comprehensive rerecording and debugging tools for all core systems.
Supported Systems by BizHawk
Apple II
Arcade Machines
Atari
Video Computer System / 2600
7800
Jaguar + CD
Lynx
Bandai WonderSwan + Color
Commodore
Amiga
Commodore 64
Coleco Industries ColecoVision
Fairchild Channel F
GCE Vectrex
Magnavox Odyssey² / Videopac G7000
Mattel Intellivision
MSX
NEC
PC Engine / TurboGrafx-16 + SuperGrafx + CD
PC-FX
Neo Geo Pocket + Color
Nintendo
3DS
DS + DSi
Famicom / Nintendo Entertainment System + FDS
Game Boy + Color
Game Boy Advance
Nintendo 64 + N64DD
Super Famicom / Super Nintendo Entertainment System + SGB + Satellaview
Virtual Boy
Sega
Game Gear
Genesis + 32X + CD
Master System
Saturn
SG-1000
Sinclair ZX Spectrum
Sony PlayStation (PSX)
Texas Instruments TI-83
TIC-80
Uzebox
more coming soon…?
Changelog for BizHawk Git:
* Added a copy of the LuaCATS annotations from the WIP
* Implemented an unsigned type for `IEmuClientApi.ShowFuture`
* Removed unnecessary cast to `short` for `MainForm.PreFutureFrameCallback`
* Refactored `EmuClientApi.ShowFuture`, throwing on invalid arguments
* Fixed the returned value in the error path of `client.show_future`
* Corrected print statements from Lua functions that lacked a trailing newline
* Updated delegate type for ShowFuture
* Updated camhack script
* Replaced invisible emulation and SeekFrame with a more tailored solution, greatly improving code quality. Corrects various issues associated with invisible emulation.
* Fixed line endings
* Triggered the branch load event before the frame end/tool update, allowing Lua to identify a branch load prior to executing logic meant for rewinding. (#4621)
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