Azahar Git (2025/12/31) is an open-source 3DS emulator project based on Citra. The latest changelog includes a fix for plugin memory management (#1554) and an update to prevent refreshing the game directory while powered on (#1553). Users can download the x64 version and access the source code through the provided link. Azahar Git (2025/12/31) has been compiled. It is an open-source 3DS emulator project built on Citra. Azahar Git changelog: …
Read More »MAMEUI Version 0.284
MAMEUI v0.284 has been released. Formerly known as Mame32, MAMEUI is the graphical user interface version of the Multiple Arcade Machine Emulator (MAME), which aims to document the hardware and code of arcade games. Initially created by Chris Kirmse in 1997, it was the first MAME port for Windows. Users can download the latest version, MAMEUI v0.284 x64, from the provided source. MAMEUI v0.284 has been released. MameUI [previously known …
Read More »IV/Play Version 2.4.10
IV/Play v2.4.10 has been released as a desktop GUI front-end for MAME™, designed by John IV as an alternative to MAMEUI. This keyboard-driven application features a focused set of functionalities and incorporates navigation shortcuts similar to MAMEUI. It is available as a combined x64/x86 app suited for Windows 7 and newer, featuring Jump List support. IV/Play operates independently from MAME settings to remain adaptable to ongoing core changes that affect …
Read More »ARCADE Version 0.284
ARCADE v0.284 has been released, featuring enhancements over the standard MAME. This unofficial build is derived from the MAMEUIFX source code, which includes several improvements. Users can expect a refined gaming experience with added functionality and optimizations that distinguish ARCADE from the regular MAME version. ARCADE v0.284 has been released. This version of ARCADE is an unofficial build inspired by the MAMEUIFX source code, which offers several enhancements compared to …
Read More »Mameinfo.dat Version 0.284
Mameinfo.dat v0.284 has been released, featuring comprehensive MAME game details such as version history, player count, game status, CPU/audio chips, display information, and MAWS Hall of Fame ratings. It also offers recommended games for GameEx. Users can download Mameinfo v0.284 and MAMEUI v0.284, along with category, version, and all-time INI files. Mameinfo.dat v0.284 has been released, providing comprehensive MAME game details such as version additions, player count, game status, CPU/audio …
Read More »RomM Version 4.5.0
RomM v4.5.0 is the latest version of the ROM Manager, a tool for scanning, enriching, browsing, and playing game collections through an intuitive interface. It supports multiple platforms and various naming schemes, making it ideal for emulator users. Key features include metadata enhancement from IGDB and MobyGames, direct browser gameplay with EmulatorJS and RuffleRS, customizable sharing options, and support for MAME, Nintendo Switch, and PlayStation naming conventions. Additionally, it can …
Read More »Azahar Version 2123.4 Beta 2
Azahar 2123.4 Beta 2, an open-source 3DS emulator based on Citra, has been released with several updates. For desktop, it resolves a crash issue due to a race condition, while the Android version fixes file-moving errors that affected Nimbus 2.x file installation. The new build variant enhances file I/O through raw filesystem access. MacOS users will benefit from improved camera emulation, eliminating green video output. On Linux, native Wayland support …
Read More »pEMU Version 7.1
pEMU v7.1 has been released, featuring a collection of emulators for PS4 and Nintendo Switch. It includes pNES, based on Nestopia, and pSNES, based on Snes9x. Additionally, Pfbneo serves as an arcade emulator supporting various classic systems. The update includes fixes such as improved texture handling in pSNES and a crash fix for the Switch version. The Vita platform also sees a PGBA installation fix, although GBA emulation remains slow. …
Read More »MAME Version 0.284
PayloadTooLargeError: request entity too large at readStream (/var/app/current/node_modules/raw-body/index.js:163:17) at getRawBody (/var/app/current/node_modules/raw-body/index.js:116:12) at read (/var/app/current/node_modules/body-parser/lib/read.js:79:3) at jsonParser (/var/app/current/node_modules/body-parser/lib/types/json.js:138:5) at Layer.handle [as handle_request] (/var/app/current/node_modules/express/lib/router/layer.js:95:5) at trim_prefix (/var/app/current/node_modules/express/lib/router/index.js:328:13) at /var/app/current/node_modules/express/lib/router/index.js:286:9 at Function.process_params (/var/app/current/node_modules/express/lib/router/index.js:346:12) at next (/var/app/current/node_modules/express/lib/router/index.js:280:10) at expressInit (/var/app/current/node_modules/express/lib/middleware/init.js:40:5) PayloadTooLargeError: request entity too large at readStream (/var/app/current/node_modules/raw-body/index.js:163:17) at getRawBody (/var/app/current/node_modules/raw-body/index.js:116:12) at read (/var/app/current/node_modules/body-parser/lib/read.js:79:3) at jsonParser (/var/app/current/node_modules/body-parser/lib/types/json.js:138:5) at Layer.handle …
Read More »Playnite Version 10.47
Playnite v10.47 is an open-source video game library manager and launcher that integrates with third-party platforms like Steam, GOG, Origin, Battle.net, and Uplay, along with game emulation support. Key features include game import from various services, support for console emulation, customizable game options, and automatic updates. Users can choose from three viewing options, add any game with custom launch variables, and utilize a portable installation that allows synchronization via services …
Read More »DreamPotato Version 0.2.0
DreamPotato v0.2.0, an alpha Dreamcast VMU emulator, has been released for Windows. This version now supports VMU-to-VMU connections and allows users to manage gamepads linked to different VMUs via the “File->Open Slot 2 VMU” command. Although connections are not perfectly accurate, user feedback is encouraged. Improvements include a recently opened files list, enhanced save state UI, and a screenshot feature. Windows builds are now code-signed to alleviate antivirus issues. While …
Read More »Vita3K Repository Update (December 30, 2025)
Vita3K Git (2025/12/30) is an experimental PlayStation Vita emulator compatible with Windows, Linux, and macOS. Currently, it supports a limited number of homebrew programs in .vpk format, with no commercial games playable. Recent updates include the addition of LLE modules for Ad-hoc mode, enhanced backend-render configuration options, and improvements to audio playback quality. Notable fixes include mutex protection for the H.264 codec and adjustments to motion device support. The GUI …
Read More »RPCS3 Git Update (December 30, 2025)
RPCS3 Git (2025/12/30) is an open-source Sony PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, enabling it to boot and play many commercial games and PlayStation 3 SDK samples. Ongoing contributions continue to improve compatibility with more titles. Recent updates include enhancements to photo import/export functionalities, adjustments to the media list for deeper folder structures, and filename updates …
Read More »PCSX2 Version 2.5.405
PCSX2 v2.5.405 has been released, offering a free, open-source PlayStation 2 emulator that allows users to play PS2 games on their PCs. It emulates the PS2 hardware using MIPS CPU interpreters, recompilers, and a Virtual Machine to manage game states and memory. The latest update includes an updated controller database and improvements in the GS/DX12 command list operation. For more details, visit the official source. PCSX2 v2.5.405 has been released. …
Read More »Project64 Git Update (December 30, 2025)
Project64 Git (2025/12/30) is a Windows-based proprietary emulator for Nintendo 64 games, utilizing a plug-in system for third-party development. Users can play games by reading ROM images from cartridges or using homebrew. Initially created by Jabo and zilmar as a programming challenge, Project64 is now open source. Recent updates include enhancements to the RSP register window in x64 and the implementation of pshufd for lqv. The emulator is available for …
Read More »Play! Git (December 30, 2025)
Play! Git (2025/12/30) is a PlayStation 2 emulator for Windows, developed in C/C++. It employs an instruction caching and recompilation method for improved CPU emulation performance. Recent updates in the changelog include merging pull requests, renaming various arcade definition files, and adding new configurations for arcade games like Time Crisis 4 (Japan) and Battle Gear 3J. Users can download the x64 version of Play! Git from the provided source. Play! …
Read More »melonDS Git (December 30, 2025)
melonDS Git (2025/12/30) is an open-source emulator for the Nintendo DS, part of a new wave of DS emulators. It features a nearly complete integration of CPU, video, and audio, along with a JIT recompiler for fast emulation. Additional features include an OpenGL renderer with 3D upscaling, support for RTC, microphone, joystick, and savestates, plus various display adjustments. Ongoing work includes improvements in WiFi functionality for local multiplayer, DSi emulation, …
Read More »GearSystem Version Control (December 30, 2025)
GearSystem Git (2025/12/30) is a Sega Master System/Game Gear emulator developed in C++ that is compatible with iOS, Raspberry Pi, Mac, Windows, and Linux. It prioritizes source code readability and high compatibility. Key features include a highly accurate Z80 core, multi-mapper support, external RAM with save files, automatic region detection for various formats, SMS2-specific mode support, an internal ROM detection database, sound emulation via SDL Audio, an integrated disassembler, and …
Read More »Gearboy Git Release (December 30, 2025)
Gearboy Git (2025/12/30) is a C++ Nintendo Game Boy emulator, prioritizing source code readability and simplicity while ensuring high compatibility. Key features include precise CPU and instruction timing, support for various Memory Bank Controllers, and accurate LCD emulation. It generates the original LCD ghosting effect and incorporates sound emulation through SDL Audio. Game Boy Color support, an integrated disassembler, and save state functionality are also included. The emulator is multi-platform, …
Read More »Gearcoleco Git (December 30, 2025)
Gearcoleco Git (2025/12/30) is an open-source, accurate cross-platform ColecoVision emulator developed in C++. It supports multiple platforms including Windows, macOS, Linux, BSD, Raspberry Pi, and RetroArch. Key features include an accurate Z80 core, TMS9918 emulation, sound emulation via SDL Audio, save states, and compressed ROM support. It offers a full debugger with various tools for code navigation and analysis. Additionally, it supports modern game controllers and can operate in portable …
Read More »Flycast Git Version (December 30, 2025)
Flycast Git (2025/12/30) has been compiled as a multi-platform emulator for Sega Dreamcast, Naomi, and Atomiswave, based on reicast. The latest changelog includes the addition of rtt2vram support for the game Jikkyo Powerful Pro Yakyu. Users can download the x64 version or the Android version from the provided source. Flycast Git (2025/12/30) has been compiled. Flycast is a versatile emulator for Sega Dreamcast, Naomi, and Atomiswave platforms, originating from reicast. …
Read More »FB Neo Git (December 30, 2025)
FB Neo Git (2025/12/30) is an updated emulator for arcade games and select consoles, derived from FinalBurn and older MAME versions. The latest changelog includes a Sonic update for d_nes and a Speccy update from user gab75, along with modifications to the README.md. Users can download the new version from the provided source link. FB Neo Git (2025/12/30) has been compiled. FinalBurn Neo serves as an emulator for arcade games …
Read More »PPSSPP Git Version (December 30, 2025)
PPSSPP Git (2025/12/30) has been compiled, providing a fast and portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. Recent updates include fixes for layout issues related to an increased number of save state slots and the driver bugs list, along with cleanup of game config buttons on the pause screen. Downloads are available for x64 and Android versions. For more details, visit the source link. PPSSPP …
Read More »DuckStation Git Update (December 30, 2025)
DuckStation Git (2025/12/30) is an advanced emulator for the Sony PlayStation, prioritizing playability, speed, and compatibility on low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and true color. Notable functionalities include save states, support for multiple file formats, direct homebrew loading, controller compatibility (including lightgun and multitap), and automatic updates. The recent changelog includes improvements in UI, sound management, and …
Read More »DOSBox-Staging Git Update (December 30, 2025)
DOSBox-Staging Git (2025/12/30) aims to modernize the DOSBox project through updated development practices and tools. Recent updates include the removal of redundant delay calls for disk noises, improved handling and logging of DiskNoise enums, the addition of a floppy spin sound sample, and a fix for floppy sounds not playing during booting from floppy images. Users can download the x64 version or access the source code. DOSBox-Staging Git (2025/12/30) has …
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