MesenCE Git (3026/05/26) has been released as a multi-system emulator for Windows, Linux, and macOS, supporting platforms like NES, SNES, Game Boy, Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan. This community-managed fork of Mesen2 aims to sustain and enhance the emulator. Recent updates include reverting to v143 of the VS2022 C++ toolset, improving NES FDS accuracy, and enabling GameController background events on macOS. The new version is available for download.
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MesenCE Git (3026/05/26) has been released. Mesen is a versatile emulator for Windows, Linux, and macOS, supporting various systems including NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-driven fork based on Mesen2, aimed at maintaining and enhancing this emulator for future use.
MesenCE Git Changelog:
* Code: Reverted to v143 (VS2022) C++ platform toolset (#140)
* NES: Improved FDS Accuracy (#133)
* MacOS: Enabled GameController background events (#135)
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