Tag Archives: Cube64

Cube64 / Wii64 Version 1.4.5

Cube64/Wii64 v1.4.5 have been released, bringing updates to the Mupen64 emulator for Gamecube and Wii. Key changes include improved compatibility from upstream GLideN64 and mupen64plus-core, along with a rotated Japanese boxart and a fix for the GameCube exit issue. Enhancements also include support for 240p NTSC and PAL264p, improved ROM list loading speed, and a D-PAD option for controller input. Core changes address VI interrupt timing and issues in various …

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Cube64 / Wii64 Version 1.4.4

Cube64 and Wii64 v1.4.4 have been released, providing Mupen64 emulator ports for the GameCube and Wii using the libOGC library. This update focuses on bug fixes for specific games, utilizing game-specific hacks due to the limitations of graphics plugins and GX hardware. Notable updates include resolving issues in “Excitebike 64,” “Destruction Derby Professional,” “F-Zero X,” and “GoldenEye.” Additionally, improvements have been made to car rendering, texture issues, and overall game …

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Cube64 / Wii64 Version 1.4.3

Cube64/Wii64 v1.4.3 has been released, providing a port of the Mupen64 emulator for GameCube and Wii, utilizing dynamic recompilation for near full-speed performance with hardware-accelerated graphics. This update aims to deliver minor speed improvements and enhance the stability of the Rice graphics plugin. Changes include bug fixes from upstream Mupen64plus, better handling of display lists for specific games, and improvements in memory management. Notable fixes in this version address issues …

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