Before Solid Snake was sneaking around Shadow Moses, Kurt Russell had already given the movies a Snake of their own. In 1981's Escape from New York, Snake Plissken walks into a nightmare wearing an eyepatch and looking thoroughly unimpressed. Hideo Kojima was watching. That influence eventually reached Metal Gear. And years later, John Carpenter said the people who shared ownership of his film wanted to go after Metal Gear Solid. He discouraged⦠Read more
Why Kojima Cared About Snakeās Backside in MGS3
Snake Eater asks you to worry about camouflage, stamina and whatever might be hiding in the grass. Apparently, somebody also had to worry about how Snake looked walking away. Even his backside got some attention during development. Snake got that cake! WIREDās November 2004 profile described Kojima making sure Snake had a ānice buttā for the rear view. Kojima quickly added: āIām married, with a son.ā Then came the instruction: āPut that⦠Read more
#RetroReplayFYI ā The Wildest Unused Game Idea Youāve Ever Heard
Hideo Kojima is known for pushing the boundaries of video games, but during the development of Snatcher he almost took things into a whole new dimension ā smell. Kojima wanted the gameās floppy disks coated in a special chemical that, when heated by the computer, would release the scent of blood. His vision? To fill the room with the āstench of a murder sceneā during key moments in the game. Imagine playing⦠Read more
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