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VisualBoyAdvance-M Git Update (September 22, 2026)

VisualBoyAdvance-M Git (2026/09/22) is a Super Game Boy Color/Advance emulator available for Windows, Linux, and Mac. This release includes updates such as dropping _Float16 support on riscv64, ceasing the build of the DLSS NR Vulkan layer, and linking static MoltenVK dependencies. New additions include shaderc, glslang, and Vulkan to the dependency lists, and Metal DLSS NR support for macOS. Linux DLSS NR has also been fixed. Users can find information on the latest Windows development build and download versions for x64 and arm64 Android.

VisualBoyAdvance-M Git (2026/09/22) has been compiled. VisualBoyAdvance-M (VBA-M) is a [Super] Game Boy [Color / Advance] emulator compatible with Windows, Linux, and Mac. You can find details about the latest development build for Windows here and download it as well.

VisualBoyAdvance-M Git changelog:
* build: remove _Float16 on riscv64 without Zvfh
* build: halt building the DLSS NR Vulkan layer
* build: link static dependencies of MoltenVK
* build: include shaderc in the dependency list
* build: incorporate glslang and Vulkan into dependencies
* Add Metal DLSS NR support for macOS
* Correct DLSS NR for Linux
* translations: transifex pull
* build: consistently set the vcpkg host triplet
* Fix DLSS NR support on Android

Download:
VisualBoyAdvance-M Git (2026/09/22) x64

Download:
VisualBoyAdvance-M Git (2026/09/22) arm64 Android

Source: Here

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David (Dadmin) B. is a writer with a passion for retro gaming, Christianity, disaster preparedness, America’s military and law enforcement, and the occasional dose of slapstick absurdity masquerading as satire. He enjoys digging into forgotten stories, preserving various elements of history, and creating content that is informative, entertaining, and full of personality.

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