Xenia Edge Git (2026/08/26) has been released as an experimental fork of the Xenia emulator, focusing on rapid improvements to the Vulkan backend and Linux support, while also maintaining Windows compatibility. Key changes in the update include pinning xenos_draw.hlsli to current system constants, filling in the texture integer scale for Metal, routing the stencil SRV’s G channel for D3D12, and rounding normalized unsigned fixed fetches. The updates aim to enhance performance across platforms, benefiting all users of the emulator.
Download: Xenia Edge Git (2026/08/26).
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on đ)
Xenia Edge Git (2026/08/26) has been released. Xenia Edge is a new experimental fork of the Xenia emulator, primarily based on Xenia Canary, aiming for faster iteration and enhancements to the Vulkan backend, particularly for the Linux platform. Windows is fully supported as well and will gain from the updates implemented here, especially regarding its Vulkan backend.
Xenia Edge Changelog:
[GPU] Pin xenos_draw.hlsli to the current system constants layout (691c436)
[Metal] Complete the texture integer scale system constant (2f2a04e)
[D3D12] Direct the stencil SRV’s G channel to component 0 (ec580f7)
[GPU] Adjust normalized unsigned fixed fetches (7b2555f)
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!