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Retro Game Database · PlayStation 5

Souls of Chronos

Retro Game Database · PlayStation 5

Souls of Chronos

Souls of Chronos opens on a strong hook: Sid is at death’s door when he meets Torii, a Chronus able to draw on time itself. Their pact pulls you into Astella, a harbor town where a crime investigation and competing factions put more pressure on every conversation than the standard action-RPG setup suggests.

Its best ideas are the ones that give your choices some weight. Sid’s personality and dialogue decisions influence faction relationships, while time powers, alternate combat styles, accessories, and upgrades give you several ways to shape how you approach the action. It is a steampunk fantasy premise with enough role-playing texture to interest you if you want more than nonstop fighting.

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Retro Replay Review

Gameplay

Souls of Chronos has the right kind of opening tension for an action RPG. Sid’s survival depends on his pact with Torii, and that connection makes the time-focused powers feel tied to the adventure rather than bolted on as a random combat gimmick. You directly control the action, then build around it with combat styles, accessories, and upgrades.

The time manipulation is the central draw, but the broader build options matter because they invite you to settle into an approach that fits how you like to play. A combat style choice says more about your preferred rhythm than a simple stat bump does, while accessories and upgrades offer room to refine that choice. This is not just a story about a powerful partner: the game gives you ways to make that partnership part of your own playstyle.

Dialogue is also more than a pause between battles. Sid’s personality and your responses affect his standing with Astella’s factions, so it is worth paying attention when the game asks you to speak rather than swing a weapon. If you want an action RPG where conversations have consequences for rival groups, Souls of Chronos gives you a concrete reason to engage with them.

Graphics

The game uses a diagonal-down camera and 2D scrolling, framing its action in an anime-inspired steampunk fantasy world. Its art style combines anime and manga influences with a steampunk setting.

Story

Fifteen years after an Apocalypse, Astella is already a place carrying old scars when Sid meets Torii. The immediate danger of Sid facing death gives their pact urgency, and Torii’s identity as a Chronus, a being who draws power from time, gives the premise a more personal focus than a vague save-the-world quest.

The story moves into a crime investigation in the harbor town, with rival factions complicating the case. That is a smart change of scale. Rather than relying only on the Apocalypse as distant lore, Souls of Chronos grounds its conflict in a specific community with competing interests.

What makes the setup more engaging is that Sid is not treated as a blank bystander. His personality and dialogue choices shape faction relationships, making the investigation feel connected to how you decide to carry yourself. If you enjoy role-playing a lead character with a defined situation but meaningful conversational influence, this is the game’s strongest narrative promise.

Overall Experience

Souls of Chronos is most persuasive when its ideas overlap: a time-powered pact informs the action, while a local investigation gives the role-playing choices a place to matter. It is a focused combination of direct-control combat and faction-aware dialogue rather than an RPG asking you to care about one system at a time.

The game is easier to recommend to you if you like anime-styled action RPGs that leave room for conversation and character shaping. The crime plot and faction relationships provide a welcome counterweight to its combat progression, and Astella’s harbor-town setting gives the adventure a more grounded frame than its apocalyptic backdrop might suggest.

Give it a chance if the idea of steering Sid through both action encounters and faction tensions sounds appealing. If you only want relentlessly deep combat or a purely choice-driven RPG, its hybrid structure may not fully satisfy you, but its central pact and investigation are good reasons to see where it goes.

Retro Replay Score

6.6/10

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Retro Replay Score

6.6

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