ShadPS4-QtLauncher (2026/03/30) has been released as the official launcher for shadPS4, an early PS4 emulator for Windows and Linux developed in C++. The latest update includes improvements such as new Crowdin translations, fixes for trophy names, and updates to the Qt GUI translations. The new Russian translation file (en_us.ts) has also been added. For more details and to download, visit the provided source link. ShadPS4-QtLauncher (2026/03/30) has been released. QtLauncher …
Read More »ShadPS4 Preview (March 29, 2026)
ShadPS4 Pre (2026/03/29) is an early PS4 emulator for Windows and Linux, developed in C++. Recent updates include changes to ensure the emulator respects the settings home directory for trophies and the use of a cpp file for functions. Users can download the emulator from the provided source link. ShadPS4 Pre (2026/03/29) has been released. It’s an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* honors …
Read More »RPCS3 Git Update (March 30, 2026)
RPCS3 Git (2026/03/30) is an open-source Sony PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, enabling the booting and playing of many commercial games and PS3 SDK samples. Recent updates include improvements to Qt, libpng, and wolfssl, the addition of a recording settings dialog, and implementation of RAM usage statistics for Linux. The emulator continues to evolve, with …
Read More »PCSX2 Version 2.7.227
PCSX2 v2.7.227 is a free, open-source PlayStation 2 emulator that enables gameplay of PS2 titles on PCs. It emulates PS2 hardware via MIPS CPU interpreters and a virtual machine that manages system memory. The latest release includes updates like enhancements in Qt and GS/HW configurations, improvements in depth checks, and stricter dependency management, alongside warnings for unsafe settings. Additional features include reduced cached palettes and an option to display descriptor …
Read More »mGBA Git Version (March 30, 2026)
mGBA Git (2026/03/30) is an advanced emulator for Game Boy Advance games, featuring enhanced speed and accuracy compared to existing emulators. Key features include accurate hardware support for Game Boy systems, full-speed emulation on low-end devices, local link cable support, various save types, and support for motion sensors and rumble. It also offers real-time clock support, screenshot capabilities, customizable controls, and cheat code functionality. The emulator includes debugging tools and …
Read More »GearSystem Git Release (March 30, 2026)
GearSystem Git (2026/03/30) is an emulator for Sega Master System and Game Gear, developed in C++ and compatible with iOS, Raspberry Pi, Mac, Windows, and Linux. It emphasizes source code readability and offers high compatibility. Key features include an accurate Z80 core, multi-mapper support, automatic region detection, and support for external RAM and save files. It also includes sound emulation via SDL Audio and the Sms_Snd_Emu library, an integrated disassembler, …
Read More »FB Neo Git Update (March 30, 2026)
FB Neo Git (March 30, 2026) is an emulator for arcade games and select consoles, based on FinalBurn and older MAME versions. The latest changelog highlights the re-addition of support for “Stella in Adventure World (GlobalHack)” and updates related to d_sms and d_megadrive features. Notable updates include support for atoms and the addition of sailormnpt. For anyone interested, the emulator can be downloaded from the provided source. FB Neo Git …
Read More »Fceux Git Release (March 30, 2026)
Fceux Git (2026/03/30) is a compiled version of FCEUX, a versatile cross-platform emulator for NTSC and PAL Famicom/NES, evolving from the original FCE Ultra. It combines features from various branches of FCE Ultra into one comprehensive emulator, benefiting general players, the ROM-hacking community, and Tool-Assisted Speedrun enthusiasts. Recent updates include fixing immediate exit issues with the SDL video driver on Qt Wayland and improving screenshot functionality with a fallback for …
Read More »DOSBox-X Version 2026.03.29
DOSBox-X v2026.03.29 has been released, improving compatibility for old MS-DOS games on modern systems. This version adds the ability to control beep duration from DOS, enhances DOS CON device functionality, and fixes memory allocation bugs impacting games like “California Games II.” Key updates include support for EXEPACK compressed files, faster booting for El Torito CD-ROMs, and improved keyboard layout handling in PC-98 mode. The code development now features two branches …
Read More »DuckStation Git Update (March 30, 2026)
DuckStation Git (2026/03/30) is an emulator for the Sony PlayStation, optimized for playability and performance on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), and supports upscaling, texture filtering, and true color. Notable capabilities include PGXP for geometry precision, save state support, and compatibility with various file formats. The emulator supports digital/analog controllers, lightgun simulation, multitap controllers, and integrates automatic updates and content scanning. …
Read More »DOSBox-Staging Git Update (March 30, 2026)
DOSBox-Staging Git (2026/03/30) aims to modernize the DOSBox project by adopting modern development practices and tools, addressing issues, and enhancing features for better compatibility with contemporary systems. Key changes in the update include the removal of ‘jinc2’ shader references, the use of “Windows 3.1” in documentation, and improvements to the ‘file_locking’ setting’s help text. Additionally, the Italian translation has been updated. For more details and downloads, visit the provided source …
Read More »BizHawk Git Release (March 30, 2026)
BizHawk Git (2026/03/30) is a multi-system emulator developed in C#. It supports features like full-screen mode and joypad compatibility, along with comprehensive rerecording and debugging tools. BizHawk is compatible with numerous systems, including classic consoles like the Apple II, Atari 2600, Nintendo consoles, Sega devices, and more. The emulator continues to evolve, with ongoing updates and additional systems planned for future support. The latest changelog includes enhancements like a “thing …
Read More »Azahar Git (March 30, 2026)
Azahar Git (2026/03/30) is an open-source 3DS emulator project based on Citra. Recent updates include fixes that prevent crashes related to small or empty buffers in soc:U, and improved handling of return values from getaddrinfo/getnameinfo in soc:U. Additionally, the default background color values for Android have been converted to Int. The download for the x64 version is available, as well as the source link. Azahar Git (2026/03/30) has been compiled. …
Read More »Ares Git Release (March 30, 2026)
Ares Git (2026/03/30) is a multi-system emulator developed since October 14, 2004, focusing on accuracy and preservation. It emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Sega Master System, and more. The latest update features added Sega PAC firmware hashes for auto-detection. Ares is a descendant of higan and bsnes. It emphasizes faithful emulation of classic consoles. The latest version can be downloaded in …
Read More »EmuHub Version 1.1.0-beta
EmuHub v1.1.0-beta has been released, offering a unified desktop application for managing multiple emulators in one interface. Users can easily browse their game collections and launch games directly without switching programs. The update includes a first-time onboarding tutorial to guide new users through setup, featuring auto-detection of emulators and ROM folder configuration. Existing users can skip the tutorial. Notable improvements include a reordered settings tab, an easy-access AUTO-DETECT button, and …
Read More »Gearboy Version 3.8.1
Gearboy v3.8.1, a Nintendo Game Boy emulator written in C++, emphasizes source code readability and offers strong compatibility. Key features include accurate CPU emulation, precise timing, support for various Memory Bank Controllers, and an efficient LCD controller. It mimics the Game Boy’s ghosting effect and provides sound emulation using SDL Audio. The emulator supports Game Boy Color, includes an integrated disassembler, saves battery-powered RAM cartridges, and offers save states alongside …
Read More »DS4MapperTest Version 0.0.27
DS4MapperTest v0.0.27 has been released as a testing platform for various controller mappings, supporting devices like DualShock 4 and DualSense. Key updates include a small RWC calculator, fixed data binding for MinAccelYSens, and improved settings for the Touchpad Action Pad. The default mode for the outer ring is now set to true, and bindings for touchpad controls have been added. Additionally, adjustments were made to the Steam Controller’s touchpad mouse …
Read More »DSAdvance Version 2.1
DSAdvance v2.1 has been released, enhancing Xbox gamepad emulation for various controllers, including Sonyโs DualSense and DualShock 4. Key features include tilt control for aiming and driving, touchpad stick emulation, and keyboard/mouse functionality. The update includes fixes for Joy-Con detection, touchpad button emulation, and improved battery display. It also introduces stick emulation for tilt control in mouse mode and specific game profiles for titles like Spider-Man (2001) and Grand Theft …
Read More »Easy Launcher version 5.2.0
Simple Launcher v5.2.0 has been released, enhancing retro gaming by providing an emulator frontend. The update introduces a feature that converts CHD files to ISO on-the-fly for Xemu and Xenia emulators, enabling the storage of Xbox and Xbox 360 ISOs in CHD format. It includes two tools: “BatchConvertToXiso” for optimizing Xbox ISOs and “BatchConvertToCHD” for converting ISO files to CHD, achieving up to 30% size reduction. Additionally, it has added …
Read More »Key2Joy Version 0.8.0 Alpha Build 78ca440a04
Key2Joy v0.8.0-alpha.78ca440a04 has been released, allowing users to simulate a joystick, controller, or gamepad using a keyboard, mouse, or other triggers. Beyond basic button simulation, it supports complex actions through Javascript and Lua scripting. The update includes an upgrade to .NET 9 by @luttje. For more information and downloads, visit the provided source. Key2Joy v0.8.0-alpha.78ca440a04 has been released. This tool allows you to emulate a Joystick/Controller/Gamepad using your keyboard, mouse, …
Read More »Xenia Git – March 29, 2026
Xenia Git (2026/03/29) is an experimental Xbox 360 emulator that currently does not run games. Recent updates include increased arena chunk size, a fix for XTimer’s resume support, an enhancement to the GetPhysicalAddress function to handle physical addresses, and compilation fixes for MSVC on ARM64. The changelog highlights these improvements, underscoring ongoing development efforts. For more details, the compilation can be downloaded from the provided source. Xenia Git (2026/03/29) has …
Read More »ShadPS4-QtLauncher (March 28, 2026)
ShadPS4-QtLauncher (2026/03/28) has been released as the official launcher for ShadPS4, an early PS4 emulator for Windows and Linux developed in C++. The update includes several changes: Crowdin updates, improved version dialog that hides incompatible releases, and support for a new user code and trophy structure. The launcher can be downloaded from the provided source. ShadPS4-QtLauncher (2026/03/28) has been released. QtLauncher serves as the official launcher for ShadPS4. ShadPS4 is …
Read More »ShadPS4 Preview (March 28, 2026)
ShadPS4 Pre (2026/03/28) has been released, featuring an early PlayStation 4 emulator for Windows and Linux, developed in C++. Notable updates in the changelog include ensuring the user trophy folder exists before file creation and updates to Imgui for translations. Users can download the latest version from the provided source. ShadPS4 Pre (2026/03/28) has been released. This is an early PS4 emulator for Windows and Linux, developed in C++. ShadPS4 …
Read More »Pureikyubu Git (March 29, 2026)
Pureikyubu Git (March 29, 2026) is a developing emulator for the Nintendo GameCube, aimed at researching the console’s hardware and reverse engineering its game development technologies. The GameCube, a collaboration between Nintendo and ArtX engineers, offers exciting exploration opportunities. Recent updates include various code enhancements and refactoring efforts, such as changes to graphics (gfx), video interface (vi), audio interface (ai), and memory management (mem). The project also merged multiple pull …
Read More »RPCS3 Git Update (March 29, 2026)
RPCS3 Git (2026/03/29) is an open-source emulator and debugger for the PlayStation 3, developed since 2011 for Windows and Linux. It supports DirectX 12, Vulkan, and OpenGL rendering, enabling users to boot and play a substantial number of commercial games and SDK samples. Recent changes include memory reclamation during resolution scale changes, fixes for optimization checks and transfer region calculations, enhancements to the home menu’s resolution scale options, and dynamic …
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