Retrom v0.8.4 has been released as a centralized game library and collection management service with a focus on emulation. Key features include the ability to host a cloud library, scan files for automatic game addition, and install/play games across multiple desktop clients (Windows, MacOS, and Linux). Users can manage emulator profiles server-side, access their library via a web client, and launch games from various emulators through a single interface. The update also introduces slow motion controls within the EmulatorJS overlay. Users can download game metadata and artwork to enhance their library’s presentation.
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Retrom v0.8.4 has been released. It is a centralized system for managing game libraries and collections, emphasizing emulation. Configure once, play anywhere.
Retrom Features
Host your personal cloud game library service.
Automatically scan your filesystem for games/platforms and integrate them into your library.
Install, uninstall, and play games from the service on multiple desktop clients.
Compatible with Windows, MacOS, and Linux!
Access your library from any location using the web client.
Manage emulator profiles for each client, stored on the server for easy sharing between devices or restoration after a reinstall.
Launch all your games across various emulators or platforms using your pre-configured profiles from a unified library interface.
Automatically retrieve game metadata and artwork from supported providers to present your library stylishly!
Retrom Changelog:
Features
feat: added slow motion controls to the EmulatorJS overlay (#542) (5f1cb872), resolves #318
This PR incorporates the slow motion controls already available in EmulatorJS
to the in-game overlay, making those settings accessible from Retrom as
well.
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