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Tag Archives: Dev_Build

mGBA Git Update (August 4, 2026)

mGBA Git (2026/08/04) is an emulator designed for Game Boy Advance games, focusing on speed and accuracy. It supports Game Boy and Game Boy Color hardware, operates well on low-end devices, and offers both heavy and light-weight frontends through Qt and SDL. Key features include local link cable support, save type detection, real-time clock functionality, solar sensor support for Boktai, built-in BIOS, and extensive control remapping. Additional capabilities include savestate management, video… Read more

DOSBox-X Git (August 4, 2026)

DOSBox-X Git (2026/08/04) has been compiled. This branch of DOSBox emulates an Intel x86 PC, enabling the execution of old MS-DOS games that are incompatible with modern operating systems like Windows XP, Vista, Linux, and FreeBSD. A notable update in the changelog includes setting the carry flag (CF) when INT 2F is called and not handled, preventing Microsoft LAN Manager SETUP from mistakenly indicating that NET WORKSTATION is already running. The software… Read more

FB Neo Git (August 4, 2026)

FB Neo Git (2026/08/04) is the latest version of FinalBurn Neo, an emulator for arcade games and select consoles, based on FinalBurn and earlier MAME versions. Recent updates include typo fixes and naming adjustments in the d_megadrive.cpp file, various improvements in d_snes.cpp and d_nes.cpp, and enhancements in cd_img.cpp related to sector loading. Notable changes emphasize the importance of knowing positions in code, along with specific updates from contributor gab75 for SNES. The… Read more

Dolphin Git Versions 2606 to 280

Dolphin Git 2606-280 has been compiled, serving as the trunk of the Dolphin Project. It is the first Gamecube emulator capable of running commercial games, supporting Gamecube, Wii, and Triforce. The emulator offers additional features absent in the original consoles, with partial Wii support and compatibility for most Gamecube titles. Recent updates in the changelog include a fix for message alignment in the Mach exception thread. Download links are provided for both… Read more

PPSSPP Git Version (August 4, 2026)

PPSSPP Git (2026/08/04) is a versatile PSP emulator compatible with Android, Windows, Mac, and Linux, developed in C++. Recent updates include fixes for WASAPI related to audio channel mapping and error handling, improvements in SDL window management, and corrections to OpenGL retry loops. Additionally, it addresses game exit issues when switching tasks on Android and implements texture replacement unit tests. The update enhances performance and stability with dedicated error checks and optimizations… Read more

BizHawk Git Update (August 4, 2026)

BizHawk Git (2026/08/04) is a C# multi-system emulator featuring full-screen support, joypad compatibility, and comprehensive re-recording and debugging tools. It supports a wide range of systems, including the Apple II, various Atari consoles, the Commodore series, Nintendo systems (like the NES and Nintendo 64), Sega consoles, and more. Recently, updates include fixes to previous commits and adjustments to the SDL2Gamepad to address device race conditions. More systems may be added in future… Read more

Xenia Git (August 3, 2026)

Xenia Git (2026/08/03) is an experimental Xbox 360 emulator that currently does not support game execution. The latest changelog includes enhancements such as the addition of mutexes for audio clients, fixes to the X_OBJECT_HEADER, and stubs for functions like XamQueryLiveHive. Improvements in the Xbox kernel involve adding missing structs for IoCreateDevice and file signatures. Furthermore, the GPU section sees updates to sample locked mip unnormalized fetches and addresses issues related to signed… Read more

Vita3K Repository Update (August 3, 2026)

Vita3K Git (2026/08/03) is an experimental PlayStation Vita emulator available for Windows, Linux, and macOS. It currently supports a limited number of homebrew programs in .vpk format, but commercial games are not playable. The latest update includes a fix for the shader issue 'ids can't be 0' (#4074). For more information and to download, visit the source link. Vita3K Git (2026/08/03) has been released. Vita3K is a trial PlayStation Vita emulator compatible… Read more

VisualBoyAdvance-M Git Release (August 3, 2026)

VisualBoyAdvance-M Git (2026/08/03) is an emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, available on Windows, Linux, and Mac. The latest development build for Windows can be downloaded, along with updates. Key changes include updates to translations and fixes for LAN and IPC links. Download options are available for both x64 Windows and Android versions. For additional information, refer to the source. VisualBoyAdvance-M Git (2026/08/03) has been compiled.… Read more

ShadPS4 Preliminary (August 3, 2026)

ShadPS4 Pre (2026/08/03) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes fixes (#4795) and the addition of draw call and dispatch counts to the frame info overlay (#4791). Users can download the emulator from the provided source link. ShadPS4 Pre (2026/08/03) has been released. This is an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* Fixed issue (#4795) * Added… Read more

RPCS3 Git Update (August 3, 2026)

RPCS3 Git (2026/08/03) is an open-source PlayStation 3 emulator and debugger, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL, enabling it to boot and play many commercial games and SDK samples. Recent updates include fixes for memory leaks, improved CellError formatting, and various emulation bug fixes. Enhancements also address Windows/MSVC build issues and optimize settings dialog code. The emulator continues to evolve, with more… Read more

PCSX-Redux Git (August 3, 2026)

PCSX-Redux Git (2026/08/03) is a work-in-progress fork of the PCSX Playstation emulator. The project aims to modernize the codebase by eliminating the plugin system and creating a unified codebase for better portability and readability, utilizing SDL/OpenGL3+/ImGui. Key updates include enhancements to debugging and rendering experiences. The changelog highlights various improvements, such as xmake fixes, updates to the ISO builder, corrections to CD read/write operations, and enhancements to memory views in debugging. Notable… Read more

FB Neo Git Release (August 3, 2026)

FB Neo Git (2026/08/03) is the latest version of the FinalBurn Neo emulator, designed for arcade games and select consoles, built on the foundations of FinalBurn and older MAME versions. The update includes a changelog featuring a typo fix in d_snes.cpp, game fixes for astrocade home, and an update for snes from gab75. This version enhances gaming experiences by addressing various issues. For download, visit the provided source link. FB Neo Git… Read more

Dolphin Git Version 2606-278

Dolphin Git 2606-278 is a significant update to the Dolphin Project, the first Gamecube emulator capable of running commercial games. This emulator supports Gamecube, Wii, and Triforce and includes features beyond the original consoles. The update includes fixes to the custom texture count in the OSD message and the implementation of designated constructors. Dolphin has partial Wii support and effectively plays most Gamecube titles. Users can download the latest version for x64… Read more

PPSSPP Git Update (August 3, 2026)

PPSSPP Git (2026/08/03) is a fast and portable PSP emulator for multiple platforms, including Android, Windows, Mac, and Linux, developed in C++. Recent updates include merging pull requests to restore directory plugins, document the legacy Android build, and utilize the gradle NDK version. A new setting has been added for file handler plugins, with a revert on the removal of loading these plugins from game folders. Additionally, the icon size limit has… Read more

BizHawk Git Update (August 3, 2026)

BizHawk Git (2026/08/03) is a multi-system emulator developed in C# that caters to casual gamers with features like full-screen mode and joypad support, alongside advanced rerecording and debugging tools for various system cores. It supports numerous platforms, including Apple II, Atari, Neo Geo, Nintendo systems (like the NES and Game Boy), Sega consoles, and many more. The recent update includes a changelog item that adds movie load error checks. For more details… Read more

Xenia Edge Git Update (August 2, 2026)

Xenia Edge Git (2026/08/02) has been released as an experimental fork of the Xenia emulator, focusing on faster updates and improvements for the Vulkan backend and Linux platform, while still supporting Windows. Notable changes in this release include APU signal kick completion adjustments, enhanced CPU/HIR functionality for printing call target addresses, and a new log for high-frequency kernel calls in the debug dialog. These updates aim to enhance overall performance and user… Read more

SharpEmu Git Release (August 2, 2026)

SharpEmu Git (2026/08/02) is an experimental PlayStation 5 emulator available for Windows, Linux, and macOS. Recent updates include new icons in the about section, corrections to GS program registers, improved handling of rect-list draws, and a Vulkan fix for Astrobot. The GUI also received stability patches. For more details and to download, visit the provided source link. SharpEmu Git (2026/08/02) has been released. This is an experimental PlayStation 5 emulator compatible with… Read more

ShadPS4 Release Candidate (August 1, 2026)

ShadPS4 Pre (2026/08/01), an early PS4 emulator for Windows and Linux, has been released in C++. Key updates in the changelog include: optimizing redraws for visible content to improve external FPS counters, fixing the cube array layer in FixCubeCoords, and allowing the use of the system zarchive library in CMake. The emulator can be downloaded from the provided source. ShadPS4 Pre (2026/08/01) has been released. It is an early PS4 emulator for… Read more

rpcs3 Git Update (August 2, 2026)

RPCS3 Git (2026/08/02) is an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports modern graphics APIs like DirectX 12, Vulkan, and OpenGL, enabling it to boot and run many commercial games and PS3 SDK samples. Ongoing contributions continue to enhance its compatibility. Recent updates include FAudio version 26.08 and a fix for reversed 2-sided lighting input registers. The emulator is continually improving, with more games… Read more

NooDS Git Release (August 2, 2026)

NooDS Git (2026/08/02) is a fast NDS emulator available for Linux, macOS, Windows, and Nintendo Switch. To use it, install wxWidgets (Linux/macOS) or Visual C++ runtime (Windows). It currently lacks high-level BIOS emulation; you'll need BIOS files ("bios7.bin," "bios9.bin") and "firmware.bin" in the executable's directory. For Switch users, include a ROM named "rom.nds" since there’s no file browser. Recent updates include separate DSi firmware support and stubbing some registers for improved performance.… Read more

mGBA Git Update (August 2, 2026)

mGBA Git (2026/08/02) is an advanced emulator for Game Boy Advance games, focused on speed and accuracy. Key features include support for Game Boy/Game Boy Color, fast performance on low-end hardware, local link cable capabilities, and built-in support for various save types and peripherals like the Game Boy Camera. It offers real-time clock support, turbo modes, configurable frameskip, and savestate options. Additional functionalities include video recording, cheat code support, and compatibility with… Read more

FB Neo Git (August 2, 2026)

FB Neo Git (2026/08/02) has been compiled, enhancing FinalBurn Neo, an emulator for arcade games and select consoles, which is based on FinalBurn and older MAME versions. The changelog includes updates such as setting parent relationships for Star Fox games in the Super Nintendo (d_snes), changes in NeoGeo support, and adding Star Fox 1/2 FX3 (GSU-3). Additionally, it addresses MSU1 media detection and resets CD volume upon exit. The source for downloading… Read more

DOSBox-Staging Git Update (August 2, 2026)

DOSBox-Staging Git (2026/08/02) has been compiled to modernize the DOSBox project by adopting current development practices, fixing issues, and adding features for better compatibility with modern systems. Key updates in the changelog include enhanced NE2000 hardening, normalized logging, and style improvements. A fix has been implemented for a vulnerability related to NE2000 Emulation. Documentation has been expanded to include references to the CHCP command for changing the active code page, alongside updates… Read more

DuckStation Git Update (August 2, 2026)

DuckStation Git (2026/08/02) is an emulator for the Sony PlayStation, emphasizing playability and performance, even on low-end devices. It aims for accuracy while avoiding hacks, with a default setup compatible with most games. Key features include CPU recompilation, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, save state support, and automatic updates. It supports various file formats, homebrew executables, and offers extensive controller compatibility. Recent updates improved translation accuracy, fixed crashes, and… Read more