Flycast Git (2026/05/16) has been compiled, offering a multi-platform emulator for Sega Dreamcast, Naomi, and Atomiswave, derived from Reicast. Notable updates in the changelog include fetching translations, recreating libretro_core_options_intl.h, and ensuring that the 7z seek method returns the current position. Additionally, it features support for Virtual-On through dcnet. Download links are available for the x64 and Android versions, with the source provided. Flycast Git (2026/05/16) has been compiled. Flycast is …
Read More »DOSBox-X Git Update (May 16, 2026)
DOSBox-X Git (2026/05/16) is a compiled version of DOSBox, an emulator for x86 PCs that allows users to run old MS-DOS games on modern operating systems like Windows XP, Vista, Linux, and FreeBSD. The latest changelog includes the enabling of swap disks for additional drives, particularly floppy drives. Users can download this version to enjoy classic games that are incompatible with today’s systems. DOSBox-X Git (2026/05/16) has been compiled. DOSBox-x …
Read More »DOSBox-Staging Git Update (May 16, 2026)
DOSBox-Staging Git (2026/05/16) aims to modernize the DOSBox project by integrating current development practices, fixing issues, and adding features compatible with modern systems. Recent updates include changes to the default webserver port from 8080 to 8086, enhancements to documentation on API and rendering, improved unit testing instructions, and parallel execution of unit tests. Additionally, a script for repackaging the Windows portable ZIP has been improved. For more details, the updated …
Read More »Xenia Version Control System (May 15, 2026)
Xenia Git (2026/05/15) is an experimental Xbox 360 emulator still in development and not yet capable of running games. The latest changelog includes several updates: improvements in Vulkan rendering, fixing XEX swap issues, and enhancements to the XmaContextNew implementation derived from the AC6_recomp RexGlue SDK. Additionally, kernel functionalities have been improved with new implementations for XeCryptHmacSha and a revision of kernel strings. The changes aim to enhance overall performance and …
Read More »VisualBoyAdvance-M Git Update (May 15, 2026)
VisualBoyAdvance-M Git (2026/05/15) is the latest development build of the VisualBoyAdvance-M (VBA-M) emulator, which supports Super Game Boy, Game Boy Color, and Game Boy Advance games on Windows, Linux, and Mac. Users can access download links for the Windows version and read the changelog, which includes updates such as translation improvements and adjustments to the plugin directory structure. For downloading and more information, visit the provided source link. VisualBoyAdvance-M Git …
Read More »ShadPS4 Pre-Release (May 15, 2026)
ShadPS4 Pre (2026/05/15) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several changes: implementation of video out buffer attribute submission, login assertion improvements, SDL3 submodule updates, and specific handling for double initialization. Additionally, the release involves adjustments to user login attempts to prevent multiple logins across different slots and revisions to callback handling. Users can download the emulator through the provided source …
Read More »RPCS3 Git Update (May 15, 2026)
RPCS3 Git (2026/05/15) is an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed in C++ since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, allowing users to boot and play many commercial games and PlayStation 3 SDK samples. Ongoing development is enhancing game compatibility. Recent updates include improvements in input handling, buffer management, and bitset access, alongside theme enhancements. The latest build can be downloaded in …
Read More »Gearcoleco Git (May 15, 2026)
Gearcoleco Git (2026/05/15) is an open-source, cross-platform ColecoVision emulator written in C++, supporting Windows, macOS, Linux, BSD, Raspberry Pi, and RetroArch. It features an accurate Z80 core and TMS9918 emulation, sound support via SDL Audio, and allows for save states and compressed ROMs (ZIP). The emulator supports numerous devices, including PlayStation, Nintendo, and various retro systems. A comprehensive debugger offers disassembly, breakpoints, memory editing, and IO inspection. Users can enable …
Read More »GearSystem Version Control (May 15, 2026)
GearSystem Git (2026/05/15) is a Sega Master System/Game Gear emulator developed in C++ that supports iOS, Raspberry Pi, Mac, Windows, and Linux. Focusing on source code readability and high compatibility, it features a highly accurate Z80 core, multi-mapper support, and external RAM for save files. Other highlights include automatic region detection (NTSC-JAP, NTSC-USA, PAL-EUR), SMS2-only 224 mode support, sound emulation with SDL Audio, an integrated disassembler, and compressed ROM support. …
Read More »Gearboy Version Control (May 15, 2026)
Gearboy Git (2026/05/15) is a C++ Nintendo Game Boy emulator that prioritizes code readability while maintaining strong compatibility. Key features include accurate CPU, instruction, and memory timing, support for various Memory Bank Controllers, and precise LCD controller emulation. It mimics the original Game Boy’s ghosting effect, includes sound emulation via SDL, and supports Game Boy Color. Additional functionalities feature an integrated disassembler, save state options, compressed ROM support, and cheat …
Read More »FB Neo Git Update (May 15, 2026)
FB Neo Git (2026/05/15) is an emulator for arcade games and select consoles, derived from FinalBurn and older MAME versions. The recent update includes additions like four Super Pac-Man hacks, a TMS36XX exit function, modifications in the Mega Drive and SMS support, and changes to NeoGeo, specifically renaming AES Asia to AES World. A debug message has also been included for instances when the BIOS fails to load. The source …
Read More »Flycast Git Release (May 15, 2026)
Flycast Git (2026/05/15) is now available, featuring a multi-platform emulator for Sega Dreamcast, Naomi, and Atomiswave, derived from Reicast. Recent updates include enhancements such as warming up C++ exceptions on Switch startup, checking for null in eglInitialize, verifying track count during ToC generation, and adding sample address bounds checking in AICA. Downloads are available for x64 and Android, with the source code linked. Flycast Git (2026/05/15) has been compiled. Flycast …
Read More »DOSBox-X Git (May 15, 2026)
DOSBox-X Git (2026/05/15) is a fork of DOSBox designed to emulate an Intel x86 PC for running vintage MS-DOS games on modern systems. The recent changelog includes enhancements for IDE ATAPI CD-ROM handling, allowing command interactions during media changes, and fixing a V-004 security vulnerability. It introduces immediate media changes for ISO drives and improves the programming logic for built-in tools to enhance guest OS stability. Additional features include new …
Read More »DOSBox-Staging Git Update (May 15, 2026)
DOSBox-Staging Git (2026/05/15) aims to modernize the DOSBox project through updated development practices and tools. Key updates include enhancements to disk noise and speed logging, fixes in deployment documentation, removal of unnecessary prefixes, and adjustments to Windows packaging. The build process has been improved by renaming variables and ensuring the proper detection of zlib-ng. Static vcpkg libraries are now used on Windows, and the project incorporates various style and cleanup …
Read More »PPSSPP Git Version (May 15, 2026)
PPSSPP Git (2026/05/15) is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. Recent updates include preparations for release, README.md changes, a fix for a race condition during Vulkan startup, the removal of deprecated device layers, and an update to langtool/Cargo.lock. Downloads are available for both x64 and Android versions. PPSSPP Git (2026/05/15) has been compiled. PPSSPP is a fast and portable PSP emulator …
Read More »BizHawk Repository Update (May 15, 2026)
BizHawk Git (2026/05/15) is a multi-system emulator written in C#. Designed for casual gamers, it includes features like full-screen support, joypad compatibility, and comprehensive rerecording and debugging tools. Supported systems encompass a wide range, including Apple II, various Atari models, Commodore systems, Neo Geo, Nintendo consoles (like NES, SNES, and Game Boy), Sega platforms (such as Genesis and Saturn), and more. The latest update includes changes like muting a build …
Read More »Xenia Edge Git (May 15, 2026)
Xenia Edge Git (2026/05/15) is released as an experimental fork of the Xenia emulator, primarily based on Xenia Canary. This version focuses on rapid iteration and enhancements for the Vulkan backend, particularly improving Linux support while still fully supporting Windows. Users can expect benefits from the updates made in this release. Download is available here. Xenia Edge Git (2026/05/15) has been released. Xenia Edge is an experimental fork of the …
Read More »Xenia Git (May 14, 2026)
Xenia Git (2026/05/14) is an experimental emulator for the Xbox 360 that is not yet capable of running games. Recent updates include a fallback to the default button for the XamShowMessageBoxUI in the user interface, an enhancement to the KeGetImagePageTableEntry kernel function by adding bit 0, and the removal of the IsQueued check for DPC. The ongoing development indicates progress, but the emulator remains in early stages. Sure! Here’s a …
Read More »Vita3K Repository Update (May 14, 2026)
Vita3K Git (2026/05/14) is an experimental PlayStation Vita emulator compatible with Windows, Linux, and macOS, now capable of running some homebrew applications in .vpk format; however, commercial games are not yet playable. Recent updates include a complete GUI overhaul, the addition of the Vita3K Network (V3KN) and cloud save manager, and a repositioning of the halt instruction block to KernelState, which is shared among all threads. For more details and …
Read More »VisualBoyAdvance-M Git (May 14, 2026)
VisualBoyAdvance-M Git (2026/05/14) is a newly compiled emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, compatible with Windows, Linux, and Mac. The latest development build includes updates and improvements, notably the restoration of the SgbCgb hack and functionality for auto borders. Users can access the changelog and download the Windows x64 version from the provided link. VisualBoyAdvance-M Git (2026/05/14) has been compiled. VisualBoyAdvance-M (VBA-M) serves as …
Read More »ShadPS4 Pre-release (May 14, 2026)
ShadPS4 Pre (2026/05/14) is an early PS4 emulator for Windows and Linux, developed in C++. The latest updates include simplifications to sysv_abi wrappers for MinGW-w64 GCC, exporting an empty environment, and various fixes to Kernel.Pthread. Additionally, improvements were made to the Neo module for packed math on unsigned and signed integers, and a fix for swapped ResolvedOverlaps variables. The emulator can be downloaded through the provided source link. ShadPS4 Pre …
Read More »rpcs3 Git Update (May 14, 2026)
RPCS3 Git (2026/05/14) is the latest update for RPCS3, an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports modern graphics APIs like DirectX 12, Vulkan, and OpenGL, allowing for the booting and playing of many commercial games and SDK samples. The recent changelog includes various fixes and updates to the SPU (Sound Processing Unit), such as improvements to CPU usage and program logging. …
Read More »NanoBoyAdvance Repository Update (May 14, 2026)
NanoBoyAdvance Git (2026/05/14) is a Nintendo Game Boy Advance emulator developed in C++17, focusing on minimalism, accuracy, and efficiency. It successfully emulates nearly all games, including some challenging ‘Classic NES’ titles, with high precision. To run the emulator, a BIOS file is required, which can be dumped from a console or sourced online, but replacements may lack accuracy. The latest version includes deployment as an AppImage for Linux. For access …
Read More »Gearcoleco Git Update (May 14, 2026)
Gearcoleco Git (2026/05/14) is a highly accurate cross-platform ColecoVision emulator developed in C++, compatible with systems like Windows, macOS, Linux, BSD, and Raspberry Pi. As an open-source project, it relies on community support. Key features include an accurate Z80 core, TMS9918 emulation, SDL audio sound support, save states, and compressed ROM support. It offers extensive debugging tools, including a disassembler and memory access breakpoints. The emulator supports multiple platforms via …
Read More »GearSystem Git Update (May 14, 2026)
GearSystem Git (2026/05/14) is a Sega Master System/Game Gear emulator developed in C++ for iOS, Raspberry Pi, Mac, Windows, and Linux. It prioritizes source code readability and offers high compatibility. Key features include an accurate Z80 core, multi-mapper support for various cartridges, external RAM for save files, and automatic region detection. It supports SMS2-specific modes and has an internal database for ROM detection. Additionally, it includes sound emulation through SDL …
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