Tag Archives: WANGMODEL1

WANGMODEL1 Version 0.6

WANGMODEL1 v0.6 has been released, enhancing the SEGA MODEL1 HLE Emulator. Key updates include improved simulation of TGP’s floating-point calculations for precise hitboxes, corrected color calibration against the original hardware, and the resolution of several lag issues. Additional fixes address polygon culling during the name entry screen, shadow translucency, and 2P face rendering on the Character Select screen. The update also features enhanced OpenGL hardware acceleration, full-screen support, and customizable …

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WANGMODEL1 Version 0.5

WANGMODEL1 v0.5 has been released as a SEGA MODEL1 HLE Emulator. The update includes numerous fixes, such as resolving hitbox detection issues, throwing and grappling mechanics, ring-out mechanics, intermittent character orientation problems, and missing floor polygons at low camera angles. Additionally, it addresses drawing 2D layers, sound implementation, a name entry skip bug, frame bottleneck optimization, cold boot and test menu issues, NVRAM save implementation, Sarah’s stage floor lighting, static …

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