Coffee GB Version 2.0.3

Coffee GB v2.0.3 is a Gameboy Color emulator developed in Java 16 and Kotlin, focusing on compatibility and performance. It supports GB, GBC, and partial Super Gameboy emulation with cycle-exact CPU operations. This version introduces a new in-screen menu for Android and an optional desktop overlay. It enhances save states, controller mapping, and game handling on Android. Two previously blocked games are now accessible thanks to HiTek and Gowin mappers. The update also addresses issues in certain games and maintains UI consistency, offering improvements across various platforms while ensuring a robust user experience.

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Coffee GB v2.0.3 has been launched. Coffee GB is a Gameboy Color emulator crafted using Java 16 (core) and Kotlin (UI) as part of a development project.

Key Features:
Comprehensive support for GB & GBC emulation.
Partial Super Gameboy emulation (borders and palette).
Cycle-accurate CPU emulation, with each opcode divided into micro-operations (loading values from memory, storing to registers, etc.), executed in individual CPU cycles.
High compatibility (all of Blargg’s tests passed, though some games may not function).
Rollback-based netplay.
Support for MBC1-5.
Battery save functionality.
Zipped ROM support.
ROM compatibility tests conducted using Maven.

Coffee GB Changelog:
Native package signing evidence
linux-x86-64: unsigned
windows-x86-64: unsigned
macos-x86-64: unsigned
macos-aarch64: unsigned
Platform limitations
On macOS, game controllers need a compatible SDL2 installation; keyboard input and emulation continue to work without it.
Highlights
Coffee GB 2.0.3 brings a shared, controller-friendly on-screen menu system for Android and a desktop overlay option (-Dcoffee-gb.desktop.proposal3-menu=true). It includes the approved artwork, renders functional text dynamically, and sets up menu routes for save states, settings, controller mapping, optional devices, printer output, data and media, system information, and more. The established native desktop interface remains the default.
Pause and save-state screens now display current-session captures and saved thumbnails, utilize direct and consistent controller actions, and safeguard asynchronous previews and saves from stale-session updates. Android also maintains the source skin proportions, eliminates the baked-in LED, aligns display and touch geometry, and enhances emulator and native-picker lifecycle handling.
The update also incorporates HiTek and Gowin protection mappers, enabling two previously restricted unlicensed Game Boy Color titles to boot and reach gameplay.
Merged pull requests
#516 Complete Android on-screen menu tree by @trekawek
#517 Preserve Android skin proportions and eliminate the LED by @trekawek
#518 Extract portable in-screen UI model by @trekawek
#519 Define Proposal 3 artwork contract by @trekawek
#520 Package precise Proposal 3 menu frames by @trekawek
#521 Render exact Proposal 3 menu artwork by @trekawek
#522 Render exact Proposal 3 menu on Android by @trekawek
#523 Add exact Proposal 3 menu to desktop by @trekawek
#529 Render Proposal 3 menu text dynamically by @trekawek
#530 Gate Proposal 3 desktop menu behind opt-in flag by @trekawek
#533 Enhance on-screen pause menu by @trekawek
#531 Support HiTek mapper for Terrifying 911 by @trekawek
#532 Fix Gowin first-level protection freeze by @trekawek
#534 Redesign on-screen save state menus by @trekawek
Fixed issues
#528 Terrifying 911 (China) (En) (Unl).gbc displays a black screen — resolved by #531; reported by @ScottNash042
#524 Remen Gaoxiao – Shuma Guaishou III (Taiwan) (Unl).gbc freezes at the first level — resolved by #532; reported by @ScottNash042

Download: Coffee GB v2.0.3
Source: Here

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