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Tag Archives: Console

DuckStation Git Update (August 9, 2026)

DuckStation Git (2026/08/09) is an emulator for the Sony PlayStation, prioritizing playability and performance on low-end devices. It avoids hack options, with a default configuration supporting most games. Key features include a JIT CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for enhanced graphics, and save state support. It supports various game formats and has features like automatic updates, memory card management, and controller support. The latest changelog includes… Read more

Dolphin Version 2606-292 for Git

Dolphin Git 2606-292 has been compiled, representing the trunk of the Dolphin Project. Dolphin is the first Gamecube emulator capable of running commercial games, supporting Gamecube, Wii, and Triforce games, with many enhanced features not found on the original consoles. It offers partial Wii support and can play most Gamecube titles. Recent changes include fixes for state loading, fallthrough warnings for various compilers, and improvements in the BluetoothRealDevice and OpenGL functionalities. Downloads… Read more

Nextendo Version 1.7.3

Nextendo v1.7.3, a fork of the Ryujinx Nintendo Switch emulator, introduces an integrated client for the Nextendo Network, allowing online gameplay for supported titles without manual setup. The emulation core remains unchanged from Ryujinx, focusing enhancements on networking and user experience. Key features include cloud saves for popular games, enabling saves to be stored and accessed across devices automatically. Users can restore saves or start new ones based on prompts, and Discord… Read more

KytyPS5 (August 7, 2026) ec78afb

KytyPS5, released on August 7, 2026, is an early-stage compatibility layer for PlayStation 5. Currently, it has limited compatibility, and its features may fluctuate significantly between updates. The changelog and download link are available on GitHub. KytyPS5 (2026/08/07) has been released. KytyPS5 serves as a compatibility layer for PlayStation 5. Currently, the project is in its early development phases, which means that compatibility is still limited and changes in behavior can occur… Read more

TetaNES Version 0.15.0

TetaNES v0.15.0, a cross-platform Nintendo Entertainment System emulator, is now available. Built using Rust and wgpu, it supports Linux, macOS, Windows, and web browsers. Key features include NTSC/PAL/Dendy emulation, gamepad support for up to 4 players, Zapper support, and various filters like CRT shader. The update enhances mapper support, fixes audio and input bugs, and refines the emulator’s performance. Significant breaking changes include adjustments in the core functionalities, memory management, and clocking… Read more

NESd version 0.16.0

NESd v0.16.0, a NES emulator developed in Dart and Flutter, is now available for macOS, Windows, Android, and Linux (validated on Steam Deck). This version features cycle-accurate CPU, PPU, and APU emulation, customizable controls, save states, and gamepad support. New additions include APU visualization and enhanced audio channels for Japanese games using MMC5 and Namco 163 mappers. Notable fixes include issues with ROM thumbnails, game freezes, and audio glitches. The update addresses… Read more

ChonkyStation4 Alpha-2 Variant

ChonkyStation4 Alpha-2 has been released, marking progress in the PS4 emulator. It now boots the PS4 system menu and can run simple commercial games. Key updates include improved GPU performance—up to 3 times faster—networking support with TCP/UDP sockets, and initial work on a PSN replacement called "ChonkyNet." Shader decompiler enhancements enable better handling of compute shaders and branching instructions. Various system libraries are now functional, and a new command line interface has… Read more

Xenia Git (August 8, 2026)

Xenia Git (2026/08/08) is an experimental Xbox 360 emulator, currently in development. Although it has been compiled, it does not yet have the capability to run games. Xenia Git (2026/08/08) has been compiled. Xenia is a test emulator for the Xbox 360. It is not yet capable of running games....More Read more

VisualBoyAdvance-M Git Version (August 8, 2026)

VisualBoyAdvance-M Git (2026/08/08) is a compiled version of the VisualBoyAdvance-M emulator, which supports Super Game Boy, Game Boy Color, and Game Boy Advance games. It is compatible with Windows, Linux, and Mac operating systems. This update provides information about the latest development build for Windows and includes download options for users. VisualBoyAdvance-M Git (2026/08/08) has been compiled. VisualBoyAdvance-M (VBA-M) serves as a [Super] Game Boy [Color / Advance] emulator available for Windows,… Read more

ShadPS4 Pre-release (August 7, 2026)

ShadPS4 Pre (2026/08/07) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several improvements: skipping camera initialization on macOS, allowing game launching in a single process for testing, adding console language settings for specific games, and initializing libScePad before libSceNpManager. Users can download the new version from the provided source link. ShadPS4 Pre (2026/08/07) has been released. This is an early PS4 emulator for both… Read more

SharpEmu Git Release (August 8, 2026)

SharpEmu Git (2026/08/08) has been compiled as an experimental PlayStation 5 emulator compatible with Windows, Linux, and macOS. The latest changelog includes a fix for arena/fence tracking stalls, which helps recover lost GPU progress. Users can download the updated version from the provided source link. SharpEmu Git (2026/08/08) has been compiled. It is an experimental PlayStation 5 emulator available for Windows, Linux, and macOS.SharpEmu Changelog:* [AGC] Resolved arena/fence tracking stalls and restored… Read more

ShadPS4-QtLauncher Version from August 7, 2026

ShadPS4-QtLauncher (2026/08/07) has been released as the official launcher for ShadPS4, an early PlayStation 4 emulator for Windows and Linux developed in C++. Key updates include adding zar file type support for macOS, initial zar functionality, new Crowdin updates, adjustments in argument passing to emulator cores, and a fix for a potential startup crash. For more details and to download, check the provided source link. ShadPS4-QtLauncher (2026/08/07) has been released. QtLauncher serves… Read more

PCSX2 Version 2.7.515

PCSX2 v2.7.515 has been released, offering a free and open-source emulator for PlayStation 2 (PS2), enabling users to play PS2 games on their PCs. It emulates the PS2 hardware through MIPS CPU Interpreters, Recompilers, and a Virtual Machine that handles hardware states and system memory. The latest update includes a Qt Base Translation update and improvements in the GS:VK for depth texture barriers. Download the new version and access the source for… Read more

PCSX-Redux Git Update (August 8, 2026)

PCSX-Redux Git (2026/08/08) is a new fork of the PCSX PlayStation emulator, currently in progress. The aim is to modernize the codebase by eliminating the plugin system and creating a unified codebase for comprehensive PlayStation emulation. Key developments include utilizing SDL/OpenGL3+/ImGui for better portability and readability, enhancing the debugging experience, and improving rendering quality. Additionally, the changelog notes the inclusion of the PEGTL path to CPPFLAGS. The source code is available for… Read more

Project64 Git Update (August 8, 2026)

Project64 Git (2026/08/08) is an updated proprietary Nintendo 64 emulator for Windows, featuring a plug-in system for third-party developers to create custom components. This emulator enables users to play Nintendo 64 games by reading ROM images from cartridges or creating homebrew. Initially a project by Jabo and zilmar to test their programming skills, it is now open-source. Recent changelog updates include enhancements to core operations like CX64RecompilerOps, focusing on handling constants and… Read more

Panda3D Git Update (August 8, 2026)

Panda3DS Git (2026/08/08) has been released, featuring an HLE, red-panda-themed Nintendo 3DS emulator developed in C++. Initially a fun project, it has progressed to a point where it can play games. The latest update includes a changelog item that removes unnecessary scaling from the material_switch_widget (#826). Users can download the new version and access the source. Panda3DS Git (2026/08/08) has been released. Panda3DS is a high-level emulation (HLE) Nintendo 3DS emulator themed… Read more

NxEmu Developer Version 0.7.0-538-8cd15af

NxEmu Dev v0.7.0-538-8cd15af, an experimental open-source Nintendo Switch emulator by N3xoX1, has been released. Key updates in the changelog include the addition of IRomInfo::Load, implementation of IServiceCreator::CreateBcatService, and enhancements to controller vibration settings. The CMakeLists.txt files were updated and cleaned, and the sciterui was also improved. Additionally, a new menu item was added for reporting issues. The update includes a stub for AliasRegionExtraSize in the OS that returns a size of 0.… Read more

GearSystem Version 3.9.15

GearSystem v3.9.15 has been released, offering a Sega Master System/Game Gear emulator compatible with iOS, Raspberry Pi, Mac, Windows, and Linux. Written in C++, it prioritizes source code readability and high compatibility. Key features include an accurate Z80 core, multi-mapper support, external RAM, automatic region detection, SMS2 only 224 mode support, an internal ROM detection database, and sound emulation via SDL Audio. The update includes extensive Z80 accuracy improvements, a portable mode… Read more

Gearboy Version 3.8.12

Gearboy v3.8.12 is a Nintendo Game Boy emulator written in C++, emphasizing source code readability and strong compatibility. Key features include highly accurate CPU emulation, precise instruction and memory timing, support for various Memory Bank Controllers, and accurate LCD emulation with ghosting effects. It supports Game Boy Color, integrated disassembler, save states, and cheat codes. Multi-platform capabilities allow it to run on Windows, Linux, Mac OS X, Raspberry Pi, iOS, and as… Read more

Gearcoleco Version 1.6.9

Gearcoleco v1.6.9, a highly accurate cross-platform emulator for ColecoVision, has been released. Written in C++, it supports Windows, macOS, Linux, BSD, Raspberry Pi, and RetroArch. The open-source project features an accurate Z80 core, TMS9918 emulation, SDL audio sound emulation, save states, and compressed ROM support. It includes a full debugger with various tools for code navigation and memory inspection. Updates in this version include extensive Z80 accuracy improvements, a command-line option for… Read more

DuckStation Git Update (August 8, 2026)

DuckStation Git (2026/08/08) is an emulator for the Sony PlayStation, emphasizing playability, speed, and long-term maintainability. Designed for accuracy while maintaining performance on low-end devices, it supports various rendering options (D3D11, D3D12, OpenGL, Vulkan) and includes features like CPU recompiler, upscaling, texture filtering, and save state support. Compatibility extends to various file formats, homebrew executable loading, and input support for controllers, including lightgun and multitap devices. The latest update addresses several bugs,… Read more

DeSmuME Git Release (August 8, 2026)

DeSmuME Git (2026/08/08) is an open-source emulator for Nintendo DS, compatible with Linux, Mac OS, and Windows. It features save states, adjustable screen sizes, and image-enhancing filters. The emulator supports microphone use on Windows and Linux, as well as video and audio recording capabilities. Additionally, it includes a built-in movie recorder. The latest update adds support for the application/vnd.nintendo.nitro.rom MIME type. You can download DeSmuME Git (2026/08/08) x64 from the provided source.… Read more

Dolphin Git Version 2606-282

Dolphin Git 2606-282, the latest update of the Dolphin Project, is a Gamecube, Wii, and Triforce emulator capable of running commercial games. It features enhancements not available on the original consoles and has partial Wii support, effectively playing most Gamecube titles. Recent changes include a pull request aimed at preventing destination types from being pointers in the Common/BitCastPtr. Downloads are available for both x64 and Android versions, along with the source. Dolphin… Read more

Yaba Sanshiro Version 1.20.32

Yaba Sanshiro v1.20.32 has been released, featuring uoYabause, an unofficial port of the Yabause SEGA Saturn Emulator. This project emphasizes the Android version of Yabause, utilizing OpenGL ES 3.x for enhanced performance. Yaba Sanshiro v1.20.32 has been released. uoYabause is an unofficial port of the Yabause SEGA Saturn Emulator. This project concentrates on the Android version of Yabause, utilizing OpenGL ES 3.x....More Read more

Rokuyon (June 14, 2026)

Rokuyon, released on June 14, 2026, is an experimental Nintendo 64 emulator designed for enhanced gameplay. It aims to improve compatibility and performance for N64 titles, offering features like enhanced graphics and customizable controls. The emulator showcases ongoing advancements in emulation technology, allowing users to enjoy classic games on modern hardware. Rokuyon is part of a growing trend of preserving retro gaming experiences while adapting them for contemporary systems, appealing to both… Read more