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DuckStation Git – June 23, 2026

DuckStation Git (2026/06/23) is an emulator for the Sony PlayStation, designed for playability, performance, and compatibility with low-end devices. It includes features like a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and save states. It supports various file formats, direct booting of homebrew, and controller inputs, including lightgun support. The emulator also offers quick boot options, automatic updates, and memory card management. Recent updates include UI improvements and fixes for scanline flicker. DuckStation aims to deliver accuracy while maintaining performance and usability for all playable games.

DuckStation Git (2026/06/23) has been compiled. DuckStation is an emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintainability. The aim is to achieve high accuracy while ensuring performance is optimal for low-end devices. “Hack” options are not encouraged; the default settings should work for all playable games, although some enhancements may have compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash/intro
Support for save states
Compatibility with Windows, Linux, and highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog controllers (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning – game titles/hashes provided by redump.org
Optional automatic memory card switching for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* MSBuild: Flag ts files with the correct type
* Qt: Remove redundant translation strings in capture settings
* Qt: Eliminate placeholder text from several UI files
* Qt: Normalize ‘x’ in the es-ES translation
* Spanish (Spain) translation updated 2026/06/22
* Resolves scanline flicker caused by precision drift at boundaries (#3758)
* Update Spanish translation (#3756)

Download:
DuckStation Git (2026/06/23) x64
Source: Here

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About

David (Dadmin) B. is a writer with a passion for retro gaming, Christianity, disaster preparedness, America’s military and law enforcement, and the occasional dose of slapstick absurdity masquerading as satire. He enjoys digging into forgotten stories, preserving various elements of history, and creating content that is informative, entertaining, and full of personality.

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