DOSBox-Staging Git (2026/07/09) is a modernized version of the DOSBox project, focusing on contemporary development practices, issue resolution, and improved feature support for current systems. Recent changes include style reformatting, updates to mixer settings, and deprecation of certain configuration options. The default blocksize has been standardized to 1024 across all platforms, and enhancements were made to the SDL initialization and audio handling. Documentation has also been updated, including a new …
Read More »DOSBox-X Git Update (July 8, 2026)
DOSBox-X Git (2026/07/08) has been compiled, serving as a branch of DOSBox that emulates an Intel x86 PC. It enables the use of old MS-DOS games on modern operating systems like Windows XP, Vista, Linux, and FreeBSD. The latest changelog includes updates such as resolving build errors for the Windows 9x low-end version and fixing missing definitions for ‘htonl’ and ‘htons’ on Windows. You can download the updated version of …
Read More »DOSBox-Staging Git Update (July 6, 2026)
DOSBox-Staging Git (2026/07/06) is a modernized version of the DOSBox project, focusing on updating development practices and enhancing compatibility with current systems. Recent updates include storing long names as UTF-8, optimizing file existence checks, and replacing certain functions with native alternatives for improved performance. The repository also streamlined the management of drive caches and graphics modes. These changes aim to fix issues and introduce features that benefit modern usage. The …
Read More »DOSBox-Staging Repository Update (2026/07/05)
DOSBox-Staging Git (2026/07/05) has been compiled to modernize the DOSBox project. This version focuses on current development practices, enhancing support for modern systems, addressing issues, and contributing patches upstream. Notable updates include extensive ImageDecoder unit tests, fixes for pixel skipping in 8-bit decoding, correction of red/blue color swaps in Indexed8 to BGRX32 conversions, and ignoring the unused X byte in deinterlacer background detection. Users can download the new version for …
Read More »Xenia Git – June 25, 2026
Xenia Git (June 25, 2026) is an experimental emulator for the Xbox 360. Currently, it does not support running games, as it is still in development. Xenia Git (2026/06/25) has been compiled. Xenia is a cutting-edge emulator for the Xbox 360, but it currently does not support game execution. …More
Read More »Vita3K Repository Update (June 25, 2026)
Vita3K Git (2026/06/25) is an experimental PlayStation Vita emulator available for Windows, Linux, and macOS. Currently, it supports a limited number of homebrew programs in .vpk format, but no commercial games can be played. The latest update includes an enhancement to automatically update the vitafs path in portable mode. For more information and downloads, visit the provided source link. Vita3K Git (2026/06/25) has been compiled. Vita3K is a prototype PlayStation …
Read More »ShadPS4 Preliminary (June 24, 2026)
ShadPS4 Pre (2026/06/22) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes ShadNet integration and a modification of the atomic operation from And to Or in IREmitter. For more details and to download, visit the provided source link. ShadPS4 Pre (2026/06/22) has been released. This is an early PS4 emulator available for Windows and Linux, developed in C++. ShadPS4 Changelog:* Initial ShadNet integration …
Read More »RPCS3 Git Update (June 25, 2026)
RPCS3 Git (2026/06/25) is an open-source PlayStation 3 emulator and debugger, developed in C++ for Windows and Linux since 2011. It supports modern rendering technologies like DirectX 12, Vulkan, and OpenGL, allowing it to boot and play a significant number of commercial games and SDK samples. Ongoing contributions are enhancing its game compatibility. The latest changelog includes a refactor of the SHUFB feature within the SPU LLVM. The emulator is …
Read More »FB Neo Git Release (June 25, 2026)
FB Neo Git (2026/06/25) is an emulator for arcade games and select consoles, based on FinalBurn and older MAME versions. Recent updates include improvements to the MSVC project, fixes for SNES crash issues, support for decryption drivers in PGM2, and enhancements for the TMS34010 driver. Notably, there’s a new driver introduction and a Spectrum update contributed by gab75. SDL builds have also been fixed. For more details, download the emulator …
Read More »DOSBox-X Repository Update (June 25, 2026)
DOSBox-X Git (2026/06/25) is an updated branch of DOSBox designed to emulate an Intel x86 PC, enabling the use of older MS-DOS games on modern operating systems like Windows XP, Vista, Linux, and FreeBSD. The latest changelog includes various fixes and updates, such as checking for null pointers in memory management functions and enhancing file closure procedures. Notable contributions include pull requests addressing memory and file handling issues. For further …
Read More »DuckStation Git Update (June 25, 2026)
DuckStation Git (2026/06/25) is a PlayStation™ emulator focusing on playability, speed, and maintainability for low-end devices. It emphasizes accurate emulation without heavy hacks, offering various enhancements that may have compatibility issues. Key features include a CPU recompiler, multiple rendering options (D3D11, OpenGL, Vulkan), PGXP for graphic precision, “Fast boot” options, save state support, and compatibility with multiple file formats. It supports digital and analog controllers, multitap controllers for up to …
Read More »PPSSPP Git Update (June 25, 2026)
PPSSPP Git (2026/06/25) has been released, featuring a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. The update includes improvements from recent pull requests, such as enhanced error handling and audio logging, along with fixes for fallback issues. Users can download the x64 version or the Android version from the provided links. PPSSPP Git (2026/06/25) has been compiled. PPSSPP is a fast, portable PSP …
Read More »Azahar Git (June 25, 2026)
Azahar Git (2026/06/25) is an open-source 3DS emulator project based on Citra. Recent updates include adding an audio core with necessary includes, implementing high-level emulation (HLE) for HTTP URL replacement, and fixing the behavior of HTTPC when post data is pending. The dynamic ARM (dynarmic) component has also been updated to the latest version. The updated emulator can be downloaded in x64 format, with the source available for further exploration. …
Read More »Dolphin Git Version 2603-439
Dolphin Git 2603-439 is the latest build of the Dolphin Project, a pioneering emulator for Gamecube, Wii, and Triforce, capable of running commercial games. It features enhancements not found on original consoles, with partial Wii support and functionality for most Gamecube titles. Recent changelog updates include fixes for macro collisions, enhancements to ICCardReader, and compatibility with fmt version >=12.2.0. Users can download the x64 and Android versions of Dolphin Git …
Read More »FB Neo Git Release (June 24, 2026)
FB Neo Git (2026/06/24) is an emulator for arcade games and select consoles, built on the FinalBurn and earlier MAME emulators. Recent updates include fixes for the tms34010 CPU, addressing a typo in neo_run, and the addition of six Neo Geo CD games. The MSVC project has been updated, and corrections were made to makefile.vc18. For further details, the source can be accessed via GitHub at the provided link. FB …
Read More »BizHawk Git Update (June 24, 2026)
BizHawk Git (2026/06/24) is a multi-system emulator developed in C# that supports various gaming systems, including Nintendo, Sega, Atari, and more. Features include full-screen gameplay, joypad support, and comprehensive rerecording and debugging tools. Notable supported systems range from the Apple II to the PlayStation. Recent updates in the changelog include fixes for settings, improvements in hover text display, and enhancements in the InputRoll functionality for better user interaction in TAStudio. …
Read More »Xenia Git Update (June 23, 2026)
Xenia Git (2026/06/23) is a compiled version of Xenia, an experimental emulator for the Xbox 360. Currently, it does not support running games, as it is still under development. The project aims to eventually enable Xbox 360 game compatibility on different platforms, but more work is needed before it can achieve that goal. Xenia Git (2026/06/23) has been compiled. Xenia is an experimental emulator designed for the Xbox 360. Currently, …
Read More »VisualBoyAdvance-M Git Update (June 23, 2026)
VisualBoyAdvance-M Git (2026/06/23) is a newly compiled emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, compatible with Windows, Linux, and Mac. The update includes a changelog with various fixes, such as disabling certain features in Ubuntu+Clang, resolving macOS Nix build issues, addressing Vulkan linking problems on macOS, and correcting syntax regressions. Users can download the latest Windows version and access the source code. VisualBoyAdvance-M Git (2026/06/23) …
Read More »ShadPS4 Pre-release (June 22, 2026)
ShadPS4 Pre (2026/06/22) is an early emulator for PS4, available for both Windows and Linux platforms. Developed in C++, it aims to allow users to run PS4 games on their computer systems. ShadPS4 Pre (2026/06/22) has been released. This is an early PS4 emulator for Windows and Linux developed in C++. …More
Read More »RPCS3 Git Update (June 22, 2026)
RPCS3 Git (2026/06/22) is an open-source emulator and debugger for the Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports modern graphics APIs, including DirectX 12, Vulkan, and OpenGL, allowing it to boot and play a significant number of commercial games and PS3 SDK samples. Ongoing development by contributors is continually improving game compatibility. Recent updates include enhancements to the SPU LLVM for better FREST …
Read More »PCSX-Redux Git Update (June 23, 2026)
PCSX-Redux Git (2026/06/23) is a newly compiled fork of the PCSX PlayStation Emulator, aimed at modernizing the codebase. The project seeks to eliminate the plugin system, creating a unified codebase that encapsulates all emulation aspects. It focuses on using SDL/OpenGL3+/ImGui for enhanced portability and readability, and aims to improve both the debugging and rendering experiences. Recent updates include a merge pull request for upgrading luafilesystem and adjusting its dependency. The …
Read More »mGBA Git Update (June 23, 2026)
mGBA Git (2026/06/23) is a cutting-edge emulator designed for Game Boy Advance games, focusing on speed and accuracy. It supports Game Boy and Game Boy Color hardware, ensuring full-speed emulation on low-end devices. Key features include local link cable support, various save type detections, and enhancements for games using motion sensors, real-time clocks, and solar sensors. It also supports Turbo/fast-forward, rewinding, configurable frameskip, and extensive cheat code options. Users benefit …
Read More »FB Neo Git (June 23, 2026)
FB Neo Git (2026/06/23) is a newly compiled version of FinalBurn Neo, an emulator for arcade games and select consoles, based on FinalBurn and older MAME versions. Recent updates include various fixes for parallel compilation and errors in ‘makefile.vc’, alongside additions from contributor Igor_Arabe. Significant changes involve updates to d_neogeo and d_snes, an enhancement to Street Fighter Zero 3 Mix, and the inclusion of two new games in neocdlist_games. An …
Read More »DOSBox-Staging Repository Update (June 23, 2026)
The DOSBox-Staging Git (2026/06/23) repository aims to modernize the DOSBox project by adopting contemporary development practices, fixing issues, and enhancing compatibility with modern systems. Recent updates include removing the scrollbar in the Debugger, allowing the closure of the Debugger window after emulation resumes, and fixing various bugs related to the mapper and rendering. The update also involves improvements to documentation, callback names, and SDL integration, including a migration to SDL3 …
Read More »DuckStation Git – June 23, 2026
DuckStation Git (2026/06/23) is an emulator for the Sony PlayStation, designed for playability, performance, and compatibility with low-end devices. It includes features like a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and save states. It supports various file formats, direct booting of homebrew, and controller inputs, including lightgun support. The emulator also offers quick boot options, automatic updates, and memory card management. Recent updates include UI improvements …
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