FB Neo Git (2026/08/17) is a newly compiled version of FinalBurn Neo, an emulator for arcade games and select consoles, derived from FinalBurn and older MAME versions. Key updates in this version include support for new games such as “Chronavi, The” and “Uchotos,” various enhancements to the GBA and Colecovision, and fixes for ADPCM playback in “Last Armagueddon.” The project’s MSVC and makefile were also updated. Additionally, some elements related …
Read More »DuckStation Git Update (August 17, 2026)
DuckStation Git (2026/08/17) is an emulator for the Sony PlayStation™ aimed at enhancing playability, speed, and compatibility, even on low-end devices. It includes features like a CPU recompiler, hardware and software rendering options, upscaling, texture filtering, save state support, and a user-friendly interface. The emulator supports various file formats, homebrew executables, and multiple controllers, including the Namco GunCon. Recent updates enhance performance, fix bugs, and improve the interface for game-specific …
Read More »DOSBox-X Git Release (August 17, 2026)
DOSBox-X Git (2026/08/17) is an updated version of DOSBox, which emulates an Intel x86 PC to run older MS-DOS games that are incompatible with modern operating systems like Windows and Linux. The changelog includes merges for various pull requests, improvements for macOS builds using the FFmpeg library, and fixes for issues such as saving flagged files without freezing and resolving a build error on FFmpeg 9. This update continues to …
Read More »Dolphin Git Version 2606-306
Dolphin Git 2606-306 is the latest trunk of the Dolphin Project, marking it as the first GameCube emulator capable of running commercial games. It serves as an emulator for GameCube, Wii, and Triforce, featuring enhancements absent in the original consoles. The update includes a new blur-disabling code for Pikmin Wii and a dual-core warning for Android netplay hosts. Most GameCube games are supported, with partial Wii functionality. Available downloads include …
Read More »BizHawk Git Update (August 17, 2026)
BizHawk Git (2026/08/17) is a multi-system emulator developed in C#. It features full-screen and joypad support, along with comprehensive rerecording and debugging tools for various gaming systems. Supported platforms include Apple II, arcade machines, Atari systems, Commodore models, Nintendo consoles, Sega devices, and more. Recent changelog updates include reverting changes related to quickerNES and PPSSPP. The emulator continues to support a wide range of gaming experiences, with potential for additional …
Read More »Azahar Git (August 17, 2026)
Azahar Git (2026/08/17) is an open-source 3DS emulator project based on Citra. Recent updates include enhanced volume ramping for the HLE backend, fixes for MSVC compiler issues, and improvements to texture runtime garbage collection. Users can download the latest x64 version and access the source. Azahar Git (2026/08/17) has been compiled. This is an open-source 3DS emulator project built on the Citra platform. Azahar Git Changelog: * core: dsp: Introduced …
Read More »Xenia Edge Git Update (August 17, 2026)
Xenia Edge Git (2026/08/17) has been released as an experimental fork of the Xenia emulator, focusing on faster improvements to the Vulkan backend and Linux platform, while still supporting Windows. Key changes in the update include ranking a NaN addend in vmaddfp, skipping rounding for denormal operands, removing obsolete tests, and reporting FPSCR exceptions during integer conversions. This release aims to enhance performance and functionality for users. Download is available …
Read More »Xenia Edge Git Update (August 16, 2026)
Xenia Edge Git (2026/08/16) has been released as an experimental fork of the Xenia emulator, focusing on quicker updates and enhancements for the Vulkan backend, particularly on Linux. Windows support remains intact and benefits from these developments. Key updates in the changelog include restoring XENIA_BUILD_MISC targets, defining emulator cvars, initializing logging in console apps, enabling Metal frame capture for MacOS, and improving profiling features. Notably, it instruments the command processor …
Read More »N64 Git Update (August 16, 2026)
N64 Git (2026/08/16) is an experimental low-level N64 emulator, primarily written in C and partially in C++. Currently in heavy development, it has low compatibility and performance. The project’s goals include achieving better compatibility and enhancing developer knowledge. Recent changelog updates include adjustments to const patterns, VMUDH, and merging a pull request related to non-major dependencies. For download, refer to N64 Git (2025/06/16). N64 Git (2026/08/16) has been compiled. This …
Read More »ShadPS4 Preview (August 15, 2026)
ShadPS4 Pre (2026/08/15) is a newly released early PlayStation 4 emulator for Windows and Linux, developed in C++. The update includes several fixes and improvements: addressing stop deadlocks, adjusting stencil writes for video core, and reducing compiler warnings. The changelog notes specific updates in thread state and video core features aimed at enhancing performance and stability. The emulator is available for download. ShadPS4 Pre (2026/08/15) has been released. This is …
Read More »Snes9x Git Update (August 16, 2026)
Snes9x Git (2026/08/16) is a portable, freeware emulator for the Super Nintendo Entertainment System (SNES), enabling users to play a variety of SNES and Super Famicom games on PC. Developed over three years, Snes9x features C++ coding and three assembler CPU emulation cores for i386 Linux and Windows. Recent updates include support for S-DD1 games without the chip and improvements in sound-sync pacing on Windows. The emulator offers access to …
Read More »rpcs3 Git Update (August 16, 2026)
RPCS3 Git (2026/08/16) is a compiled version of the open-source PlayStation 3 emulator and debugger, developed in C++ for Windows and Linux since 2011. It supports modern graphics APIs like DirectX 12, Vulkan, and OpenGL, allowing it to boot and play a growing library of commercial games and SDK samples. The latest changelog includes updates such as hiding titlebars by default and enhancements to the game list title. Ongoing contributions …
Read More »Project64 Git Update (August 16, 2026)
Project64 Git (2026/08/16) is a proprietary Nintendo 64 emulator for Windows that uses a plug-in system, enabling third-party developers to create custom components. It allows users to play Nintendo 64 games via ROMs from cartridges or homebrew creations. Initially developed by Jabo and zilmar as a programming challenge, Project64 is now open source. The latest updates include enhancements in core functionalities and various coding improvements. The emulator is also available …
Read More »DuckStation Git Update (August 16, 2026)
DuckStation Git (2026/08/16) is an emulator for the Sony PlayStation, prioritizing accuracy and performance on low-end devices. It features a CPU Recompiler/JIT, supports various rendering options (D3D11, D3D12, OpenGL, Vulkan), and offers enhancements like upscaling, texture filtering, and geometry precision. The emulator supports multiple file formats, direct homebrew execution, and input from digital and analog controllers, including lightgun and multitap devices. Key updates include UI fixes and enhancements for achievements …
Read More »FB Neo Git (August 16, 2026)
FB Neo Git (2026/08/16) is an emulator for arcade games and some consoles, derived from FinalBurn and older MAME versions. Recent updates in its changelog include progress on a dark UI mode, Colecovision and GBA updates from user gab75, fixes to the MSVC arm64 build, and enhancements to project files for VS2026. Also, various updates were made to files like d_nes.cpp and d_megadrive.cpp, including support for “River Raid 2600 (HB, …
Read More »DOSBox-Staging Git Version (August 16, 2026)
DOSBox-Staging Git (2026/08/16) is a modernized version of the DOSBox project, focusing on current development practices and tools. This update addresses existing issues, adds features for better compatibility with today’s systems, and sends patches upstream. Notably, the changelog highlights a fix for the deprecation message related to the frameskip configuration setting. The latest version is available for download in x64 format. DOSBox-Staging Git (2026/08/16) has been compiled. This repository aims …
Read More »PPSSPP Git (August 16, 2026)
PPSSPP Git (2026/08/16) is a fast, portable PSP emulator available for Android, Windows, Mac, and Linux, developed in C++. Recent updates include enhancements to syscall diagnostics and code cleanup, specifically the removal of the inefficient AddConstant in the IRWriter. The latest builds are available for download on both x64 and Android platforms. For more details, refer to the source provided. Sure! Here’s a rewritten version of your content while keeping …
Read More »BizHawk Git Release (August 16, 2026)
BizHawk Git (2026/08/16) is a multi-system emulator developed in C# that offers features such as full-screen mode and joypad support, along with comprehensive rerecording and debugging tools. It supports a wide range of systems, including Apple II, various arcade machines, Atari consoles, Commodore systems, Nintendo platforms (e.g., NES, SNES, and Game Boy), Sega consoles, and many others. The latest update includes improvements like mouse functionality in the Input Manager. For …
Read More »Azahar Git (August 16, 2026)
Azahar Git (2026/08/16) is a compilation of an open-source 3DS emulator project based on Citra. This emulator allows users to play Nintendo 3DS games on various platforms, leveraging the capabilities of Citra to enhance performance and compatibility. The project focuses on continuous improvement and collaboration within the community, ensuring regular updates and support for new features. Developers contribute by addressing bugs, optimizing the emulator, and expanding its functionality, making it …
Read More »N64 Repository Update (August 15, 2026)
N64 Git (2026/08/15) is an experimental low-level N64 emulator developed in C and C++. Currently under heavy development, it is not yet ready for mainstream use, with low compatibility and performance. The project’s goals are to achieve improved compatibility while serving as a learning platform for developers. The latest changelog includes the cloning of submodules, and the previous version, N64 Git (2025/06/15), is available for download. N64 Git (2026/08/15) has …
Read More »VisualBoyAdvance-M Git Update (August 15, 2026)
VisualBoyAdvance-M Git (2026/08/15) is a compiled emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, available on Windows, Linux, and Mac. The latest development build includes updates such as a fix for PumpkinOS refresh and improvements to locating Lua 5.5. You can download the Windows (x64) and Android (arm64) versions, along with the source code. VisualBoyAdvance-M Git (2026/08/15) has been compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy …
Read More »Xenia Git Release – August 15, 2026
Xenia Git (2026/08/15) is an experimental Xbox 360 emulator that currently does not support running games. Recent updates include fixes for an out-of-bounds memory write in copy utilities and improvements to scalar ALU swizzles for three-source vector operations. For more details, users can download the latest version from the specified source. Xenia Git (2026/08/15) has been compiled. Xenia serves as a test emulator for the Xbox 360, but it’s not …
Read More »ShadPS4 Preview (August 14, 2026)
ShadPS4 Pre (2026/08/14) has been released as an early PS4 emulator for Windows and Linux, developed in C++. Key updates in the changelog include loading guest modules below 4 GiB, adjustments to recompiler operations, and added support for sceNpTus. Improvements were made with recursive mutexes for deferred operations, clearer handling of oact, and efforts to resolve random UE crashes. Additionally, the update enables more safe library LLEs and reverts some …
Read More »RPCS3 Git Update (August 15, 2026)
RPCS3 Git (2026/08/15) is a compiled version of the open-source PlayStation 3 emulator and debugger, designed for Windows and Linux. Development began in 2011, and it supports DirectX 12, Vulkan, and OpenGL renderers. The emulator can boot and play numerous commercial games and PS3 SDK samples, with ongoing contributions improving its compatibility. Recent updates include fixes for crashes, instruction decoding, UI enhancements, and new features such as a custom gamepad …
Read More »FB Neo Git Release (August 15, 2026)
FB Neo Git (2026/08/15) has been released, improving FinalBurn Neo, an emulator for arcade games and select consoles. Key updates in the changelog include fixes for various games like Last Armageddon and Ginga Fukei Densetsu Sapphire, enhancements to the Neo Geo support for Windjammers, and GBA updates. Additional updates include adjustments in multiple files, the addition of cycle callbacks, and internal function isolation for better performance. The release addresses previous …
Read More »
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!