DuckStation Git (2026/06/11) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability while aiming for accuracy, even on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, PGXP geometry precision, and save state support. The emulator supports various file formats, including bin/cue and unencrypted PBP, along with direct booting of homebrew apps. Additional features include automatic updates, memory card management, integrated debugging, and support for multiple controllers. Recent changes include UI adjustments and memory management improvements. Download is available via the provided link.
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DuckStation Git (2026/06/11) has been compiled. DuckStation is an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintainability. The aim is to achieve high accuracy while ensuring performance is suitable for low-end devices. “Hack” options are discouraged; the default configuration should support all playable games, although some enhancements may present compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
“Fast boot” option for skipping BIOS splash/intro
Save state support
Windows, Linux, and highly experimental macOS support
Compatibility with bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Supports both digital and analog controllers for input (rumble is passed to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning with game titles/hashes provided by redump.org
Optional automatic memory card switching for each game
Allows loading cheats from existing lists
Memory card editor and save importer
CPU overclocking emulation
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Qt: Hide FSUI theme and font settings from game properties (#3751)
* Qt: Round round texcoords only applies to 3D
* System: Clear memory save states on reset
* CDROM: Aiming to fix a rare case of command event loss with states
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